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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. tried some materials etc Next rig
  2. started to expand added "quick" legs and material
  3. Started with head 1st trial newcharacter1atest.mov regular toonrender newcharacter1test.mov
  4. okay got a little crazy did 3 more darktrees and then one regular combiner mat_efftest2.mov mat_efftest3.mov mat_efftest4.mov mat_efftest5.mov
  5. mat_test1.mov Env_UnderWater.zip did a quick trial of material effector with another darktree mat_efftest1.mov
  6. Nice one Gene ... the animation machine
  7. fsample.mov fsample.zip look at the settings where the material is created
  8. will try to post simple project
  9. Enjoy the big Five O on your vacation !! So Happy I Turned 50 your new motto !
  10. fluidcolor.mov forgot to save project
  11. mpickle.mov same model different wav file mheart.mov project file for pickle metbirdsing2pickle.zip
  12. bot.mov bot.zip expression for blade rotation as it follows path
  13. had model follow bumpy path had eye stalks and antenna set up with constraints ..a bit too fast you can see it better if you scroll ltest.mov
  14. Another January Birthday of talent ..wow
  15. hair length and thickness controlled and percent of sprite emission and speed controled longer version with sprite tweak amplitudehair.mov
  16. just playing around with sphere from library for fun then rendered thought regular render looked great for just sphere with just color choice toon regular sculp.zip
  17. Happy Birthday spend the rest of the year celebrating !
  18. Happy b'day ♪ ♫ to you
  19. great tutorial
  20. zoneexplode.mov zoneexplode.zip sorry no snd file
  21. smaller trial different settings zonelight_a.mov
  22. Will have to play with settings some more this was first render zonelight.mov
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