ttest.mov
ttest.zip
Mini tut
to make animated material flow as above in curved pipe you make the pipe straight vertical (or horizontal ) in the model window I added some bones to make it easy to curve when set in the chor
arrange model in chor I did same model in two different positions
the model has material I want to animate applied and in the chor you key frame the vertical ( or horizontal ) translation of the material ( check project ) in my case the vertical position at frame 30 for each model being animated
then render
any questions .....?
hopefully this is useful