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Hash, Inc. - Animation:Master

johnl3d

Hash Fellow
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Everything posted by johnl3d

  1. Wow great style and animations !!!
  2. effect.mov effects.zip
  3. Unsure of the source for images used from 2009 rendered in 17 Lightning.mov lightning.zip
  4. added some poses and did quick rough test thinglands.mov
  5. here's an idea Check tinkering gnome area just posted idea and project
  6. brainimage.mov brainimage.zip saw a post earlier on brain image this is two materials on distorted sphere with it rotating slightly
  7. Happy Birthday and many more
  8. thing_jump.mov
  9. started to place with duplicate wizard and torus an evolved into this ringing.mov atubecone.zip sound not in zip can substitute your own
  10. Happy Birthday have a animated one !!
  11. Added rough tip idea ...long day at work so quick trial
  12. Okay was not sure what you wanted but with the right material you could get an action to cycle the glow or use a random function to change the glow settings ... not at AM computer right now
  13. not sure if this will help http://www.hash.com/forums/index.php?showt...02&hl=cigar
  14. cigar.mov cigar.zip cigarsmoking.mov cigarsmoking.zip smoke sprite is part of smoke material in data from hash Okay just tip with material controlled by action rough idea ash.mov tip.zip
  15. earlydogmodel.zip if you want to rig and post back here might even be useful
  16. flameball.mov flameball.zip cloth setting and materials need tweaking
  17. links to more materials Darktree simbiot sites http://www.darksim.com/Repository/ http://www.pixelburg.com/am_materialtest/d...nt21/index.html
  18. bubble.mov ds_bubble.zip fxBubbles.zip one more
  19. Happy Birthday Jeff ..fellow Milwaukee AM'er
  20. ds_lava..mov Lava_Rock.zip ds_lava.zip
  21. pumped up some values will post some as I test ds_water..mov ds_water.zip material Nature_ChoppyOcean.zip
  22. ttest.mov ttest.zip Mini tut to make animated material flow as above in curved pipe you make the pipe straight vertical (or horizontal ) in the model window I added some bones to make it easy to curve when set in the chor arrange model in chor I did same model in two different positions the model has material I want to animate applied and in the chor you key frame the vertical ( or horizontal ) translation of the material ( check project ) in my case the vertical position at frame 30 for each model being animated then render any questions .....? hopefully this is useful
  23. Close 25 mirror boxes in a sphere with camera and lights....animated material
  24. someboxes.mov someboxes.zip
  25. grad1.mov grad1.zip another quick trial
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