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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. No no David I didn't think you meant it that way at all .I was just very pleased you helped me out as much as you did .I thought that after all the work it must have been to make the tuts ,(wich are very good btw) you probably wouldn't want to help an idiot lol,but thankfully you did ,.I wish there was someway to do what Rodney sugested and have a learning thing with this rig ,then I wouldn't feel so guilty
  2. Wow I realy messed that up ,sorry for all the extra work David and thank's for your time.Im hoping to be able to finish this model and begin another one and hopefully get better ,you can't get any wors I hear you say. One question I wanted to ask is the in out bone on the chest has cp's asigned to it is this correct ,it seems to work well ,just wanted to make sure. you done the bits I wouldn't have a clue on thank's a lot
  3. Thank's David I will try what you sugest ,heres the model aswell just incase you have time to take a look ,I would very much appreciate that ,the left knee ,right thumb seem to be the problem at least I think so model
  4. David or anyone that can help ,I have a strange problem with the ring finger right hand ,it goese into the pinky finger when I open a action window .Strange as it looks fine in the bones mode window ,any idea what this is ,Im at a loss,would apreciate any advice ,help ,I am asigning the cp's and checking stuff before moving onto tut 4 ,its looking good apart from a couple of probs ,a knee not working very well ,the finger as mentioned and I can't get the bones in the thumbs to show in an action.Allso hmmm hmmm should the face rig be working at this point ,ie before tut 4 ,well thats give your ears or eyes enough lol [attachmentid=17743]
  5. Thats one Elf I would like at the bottem of my garden ,nice job
  6. I think its great ,love the way you flatten to decal
  7. These thumb's are tricky little devils to get in place,I keep loosing them from view ,but Ill get there eventialy
  8. That worked out well ,would take me weeks to model something as good ,and then it wouldn't be recognisable
  9. shee just had to deleat and start agian ,made the thiegh bone so big it couldn't come back , this is like a sweatshop lol
  10. Thats a nice smooth bit of modeling , looking good
  11. Thank's David and Rodney ,now to work edit phew now its getting complicated
  12. Your welcome to use the model I intend for the dvd ,when its ready ,the model is ready I cut it in half and cfa it to get it more ready to be rigged,as I see Davids a stickler for numbers lol.Just say and I will upload it its the one in this thread HERE
  13. Strange name but a lovely looking model ,well done Ken
  14. Yes thats a good idea Rodney.I would love to do that.Allthough its a brilliant rig and David explains thing's very well in the tuts ,some guidance as we go along would be very welcome.Thank's a lot David a great tut ,as the first one is
  15. [attachmentid=17202] yea I know but here is a look at the image I am trying to get sorta close to ,not real close but that idea
  16. [attachmentid=17201]I changed this model a bit mainly the shoese ,used Alls from the cd and changed them around a bit ,notice the soles I put a bump map on them and set it to displacement ,work's pretty good I thought ,thank's to v 13 .Can't see it very clear in toon mode
  17. I got it ,working fine now ,strange thing this QT yesterday no go ,today fine .Thats a lot better when you can haer it lol
  18. I don't have reflections on in the skinn ,its just colour ,no matt .Heres the properties window ,maybe you can see something that would cuase this ,cheers Maybe you could take a look at the model file for me if you have the time [attachmentid=17104]
  19. [attachmentid=17086]Zaryin heres a choro render and you right its not showing any reflection in the eyes and there is some strange shadows under the arms and kneck ,no idea why
  20. Rodney ,is there sound ? it looks like there should be but its not working on me ,got qt 7 and all formats enabled ,any ideas?
  21. Oh thank you thank you ,you just saved me from going mad ,trying to make a head and its not going at all well ,thank god I can now go mad with rigging lol .Thank's for all your hard work
  22. Thank's David ,I updated it ready for the off
  23. I bet you kiss frogs aswell
  24. Wow yes theye are graet models ,it will be some time before, if ever I get to that stage but looking at those splines gives an idea of what to aim for ,cheers
  25. Thats a nice looking model and would be very usefull I would think
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