sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Wildsided

*A:M User*
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Everything posted by Wildsided

  1. Funnily enough there is a big blue light in the sky above the scene to represent the moon. it just wasn't very pronounced I guess. Also you just reminded me of the Hallmark Christmas movie I watched last year where they clearly filmed a scene in the middle of the day but dimmed it in editing and added a blue filter because it was supposed to be night time.
  2. The rough script I have been working on calls for the van full of crims to pull up on the street outside Zach's work. So I have been cobbling one together. It's a bit dark right now. Still need to strike a balance between "It's nighttime" and "The audience needs to see what's going on." Adding some light from within the yard in the background will probs fix a lot of it.
  3. Damn, they don't make 'em like this anymore. Looking great Rodger.
  4. nice one, Edward. Well done.
  5. Terry is just about done so thought I would show him off a bit.
  6. Did a bit of testing of the models for fun. This doesn't actually happen in the story. Also Zach doesn't have any kind of mouth rigging/posing yet so his open mouth is photoshopped.
  7. Robbers 1 2 & 3 are rigged and ready to go on a heist. I still need to rig Zach and Terry, the mastermind behind this whole affair.
  8. My mum, wife and daughter have all independently told me that Zach looks like me. So I leaned into it and gave him my receding hairline and male pattern baldness.
  9. Just a couple of crims, ready to go on the rob. I've been calling the one on the right, Robin (Banks) and the one on the left doesn't have a name, but I inadvertently dressed him like Shaggy from Scooby Doo, so that may be canon now.
  10. I decided the villains that are robbing the protag's place of work needed to arrive in, and be loading loot into, something. So I went looking for a free van model online. Found a really great looking but totally non-A:M friendly Fiat Ducato (Also called a Ram Pro Master). So I split it into it's component parts and rebuilt it into something A:M likes much better. Just finished the rebuild so here it is uncoloured with toon and non-toon shading.
  11. Work continues on the IGRIM intro. Got a few more details of the office and Zack done done and built a shipping container. Needs colouring obviously.
  12. Pretty much nailed down the layout of the security office/booth where Zack will start his ill fated date with destiny. Still need to finish making that chair, put things on the monitors and I think I want to put a fan in there somewhere.
  13. I've always suspected that I was an idiot and recently managed to confirm it. This Minecraft experiment I've been working on since last April is called "I Got Reincarnated in Minecraft" and everything I'd done so far was to go towards episode 1. In said episode the main character is supposed to die and be reincarnated in a Minecraft like world. Is anyone seeing the problem yet? I MADE EVERYTHING LOOK LIKE MINECRAFT! Why would he be being reincarnated in a Minecraft like world if he was already in one? Having noticed this glaringly obvious error I have started working on a new opening scene. Meet the tentatively named, Isaac 'Zack' Last name tbd. He is a night security guard who be our murder victim. He's very bald at the moment but his beard is majestic.
  14. Happy New Year Everybody. Here's to 2023 being 'the year' for as many of us as possible.
  15. Happy Christmas, Gerald. Hope you have a good one.
  16. In a country as obsessed with the concept of personal freedom. The fact Home Owners Associations exist in America boggles my mind.
  17. I've been thinking about Breckridge a lot recently and decided to have a crack at re-making the model for detective Nye. This is the model so far with the rotoscope slapped on it as a decal from the front. So it's not properly flattened and applied and looks terrible from any angle other than this one.
  18. Select the patch/s that are facing the wrong way with the patch selection tool and then press the F key to flip them. Or right mouse button and select refind normals from the menu (You don't need anything selected to do this).
  19. Lo res test render of Dan explaining modern women to Tech. No audio/lip sync yet or hand (But Dan does have hands now) animation. Tech stands bymajestically, unmoving, statuesque. lorestest.mp4
  20. I have a question now I'm thinking about it. How much are we allowed to edit the BVH before it becomes ineligible? Like to eliminate jittering or move things to prevent model clipping? or exaggerate something etc.
  21. Re-filmed and resubmitted to Deepmotion. Worked a lot better. Rendered it out with Mel from my Bernie Snuffles book because he was a parody of Del Boy anyway. Piggy fall down.mp4
  22. A long long time ago (2013), I bought an Xbox 360 kinect with the intention of using it to make Motion capture files for A:M (seriously I've never even owned an Xbox 360). It did not go well and the kinect ended up being stored in my wire monster (The big tote where I keep all my miscellaneous wires and tech doo-dads). Shamed into action by the Mocap contest, I started looking into the process again and discovered that there was free software capable of simultaneously capturing data from 2 kinect's, combining the info and then spit out a .BVH file. So naturally I went to my local second hand game store and bought a second kinect. This afternoon, brimming with undeserved confidence, I rearranged my living room to make space for an inflatable air mattress and attempted to recreate one of UK Televisions most iconic moments. This one... My wife kindly filmed the attempt. Untitled.mp4 I imported the resultant .BVH into A:M and well, see for yourself. Kinect.mp4 Yeah.... If you can believe it that was the tidied up version. Originally the kinect's thought my entire waist twisted 180 degrees about 2 seconds in. I'm pretty sure with some tinkering I could get better results but it's not a setup that I can leave set up. I also signed up for the free deep motion account and submitted the video my wife shot. It did an admirable job considering I wasn't facing that particular camera. But it didn't seem to understand the falling over. Again most likely due to the angle. deep motion.mp4 Anyway I hope that was a bit of a giggle for everyone.
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