sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

TheSpleen

Craftsman/Mentor
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Everything posted by TheSpleen

  1. Wow! I was expecting to get ripped apart! LOL Thank you!
  2. Tons of mistakes and no where near the quality of most of you here. But here is my first attempt at a project and I learned alot and also now have some experience. so here it is in all it's horror LOL http://www.youtube.com/watch?v=ViDgCI10uhM
  3. I know I know newbiest question ever! I how do I change the background screen to a .tga of my choosing? I am finishing off a new animation and need to add the credits. Thanks.
  4. ok on the alpha channel thing, is that a shade of gray?
  5. Anywhere I can find a tut on something close to this?
  6. Oooook. Lol Thanks! New lesson for me it looks like.
  7. In the video I am doing I need a classic cartoon fight cloud. Everyone has seen one and I am hoping it has been done before here successfully. If not I will just have to make a step by step fight, but the genre of how my toon looks, really calls for the fight cloud. Any help?
  8. Looks great! I downloaded the red one and it freaked out halfway through. Probably bad download by me though.
  9. looks good. Keep tweaking him. I would like to see your final film.
  10. Find a building you like and make a rotoscope of it. draw out the shape then apply the rotoscope as a decal.
  11. I really like your character designs.
  12. when I designed game maps in Unreal Tournament for a quick easy building just make a rectangle and use decals to detail it.
  13. Update on project: I am 15 seconds into a 3 minute video. So far this is probably the best learning experience so far. My animation timing is improving but not yet perfect. I am having to model alot of props, so more experience there. Learning camera work and now know how to instantly jump from shot to shot without panning. I am learning that some characters lack a movement sometimes so I may incorporate that into my own bone systems so that wont be a problem again. I also made my own slide poses a few times so more practice there too.
  14. This is a great trick to know, Very handy!
  15. Boy! This forum is a godsend! LOL
  16. That worked!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Interpolation/hold!!!!!!!!!!! Yay you two!
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