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Hash, Inc. - Animation:Master

Master chief

Craftsman/Mentor
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Everything posted by Master chief

  1. ok im trying to make a sphear that is as perfact as i can get , as in no wobble when it rotates , any ideas there then P.S. sorry i made you cry
  2. ok i have a partiqular point on a model in which 10 splines meet, problem is that they allways try and merge with each other and it causes the particular part to have bad eadges or round parts for no reasion, is there a way to connect all those splines to on CP but not have them link
  3. ok i made a complelty symetrical model half and tryed the copy flip attach but it just gave me a weird gible thing , any particular way to set which way it flips or does this tool just not do what i think it dose
  4. ok i noticed that AM has the ability to have more than one active movie per project and was wondering if there was a way to render so that mov1 as it finishes starts at move2 and keeps going per say
  5. ok i have a short segment in which a jet is hit by a missle with some type of cerosive compond in it that eats away the outer armor exposing the insides, direct model manipulation didnt look very good so im asking for ideas on how to do this
  6. ok what im looking for is a thruster graphic , if you seen any psi phy and such you will know what im taking about , you have a port on some jetspack / fighter and with a epic push of a buttion the hero jets away with the girl with flaming jets following them , its the jets im looking for , and any suggestions would be nice
  7. ok i spent about a hour making a transformer ish robot change shape and did this in a 20 second frame range to make sure it looked fluid enough, then AM crashed an i lost it all ( still have model but no action ) so my question is is there a way to change the speed in which a action works or should i try and make the transformation happen in 2 seconds
  8. ok thanks for the sugestions but its still not what im looking for , has any one played home worlds 1,2 or cataclisum, if you have you will no what i mean heres a pic the blue beam is a ion cannon , its the redish streaks im looking to try and create
  9. ok sort of what i need but would need 2 questions answered 1 is there any way to make the line smooth and flowing 2 is there a way to make the line not fall but simple shrink and fade away
  10. ok if you have played the game homeworld you will know what im talking about , all small craft leave a line or sorts behind them that slowly disapears , i know this will proble be done with a partical engin but since i have yet to get one activly working properly i though id ask
  11. allso good idea is to save the project under a new name such as star1 ,star2 ect, also good if you happen to mess up a model and cant ctrlz it.
  12. ok this is a complelty nuwb question but for the life of me i cant find how to create a partical generator , i have tryed right clicking and looking through the menus but its eather not there or im not looking for the correct name , help.....
  13. is there any way to make a texture move by action only , such as plasma moving down a tube as an example
  14. OK what would you suggest
  15. im looking for a way to create a laser that is easy to control , im looking for the constant beam that moves over the terrain followed promptly buy the big explosion
  16. ok this is a more out looked pic of the model if you cant tell its supposed to be a characters hair i have put a black dot of sorts on the 5 points that makes the space , i cant seam to make it flow correctly and as of yet the basic 5 point i have been able to get working leaves a big black area so i have removed it , any suggestions
  17. ok heres the wire frame with shade to show the layout as its a bit complex i tryed selecting all 5 points which are circled and hiting the (.) or period and all it does is seam to slect more points, i allso tryed the patch option on the side and it seams to do the same , am i doing somethng wrong
  18. ok i have a part of a model left with 5 points and there is no way to add a lane to cut it in half, i have tried , is there any way to make it form a surface with 5 points
  19. ok maybe i didnt explian what it would do , you know how you cant change the direction the spline is going through by changing the bias , well back a few verison u used to be able to ues a line connected to the point to change that manualy i though it was called a hook
  20. ok i remember in times past that you could manipulate the bias of a spline with a hook , currently i cant figure out how to do this again any one know
  21. ok against m better jugment i strayed away form robots and such and actualy tryed a organic characer , and i must say , i did...... ok , qustion is i being notto good in this area made the characters hair using tubes and such , it looks ok but is there any way to (A) make the tubes fill with hair or something that looks like hair or ( find a way to appliy a hiar texture to the tubes in a way that doesnt look patched
  22. ok so can any one explain how and what an alpha channel is
  23. ok where what im looking for with the runes and lines on the ground
  24. ok if youve ever played world of warcraft, and been to the isle you will see spell circles on the ground that is more to what im asking
  25. ok this is a multi part qustion so hear goes 1 is there a way to have part of a texture show and part not , such as glowing letters or the such 2 dose the texture require any special modifications
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