sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Rodney

Admin
  • Posts

    21,575
  • Joined

  • Last visited

  • Days Won

    110

Everything posted by Rodney

  1. Lots of great detail. Very nice! This is one of the reasons I try to steer new users toward mechanical modeling first before taking on characters. They can see results and improvement fairly quick. In your case there is also some talent obviously being brought to bear. As has been mentioned you are really developing your skills quite rapidly! Bravo!
  2. Thanks Gene! I've been linking to your tutorial and think with the number of photoshop users in the community that they'll really be glad to know they have the power of the AI wizard available to them. Sorry if your bandwidth is taking a hit. Are you agreeable to having the tutorial on the Extra CD when it comes out? That might save some bandwidth on your end and get it into the hands of more people. Thanks! Rodney
  3. Will Sutton said: ...and I'll be buying a copy then. Thanks Will!
  4. This almost looks like an edited version... hey now... what gives! He closes his mouth while singing there for a milisecond which leads me to think we are missing something... and edit just before that and no one would be the wiser. Ah well... otherwise perfection.
  5. John, Glad to see you awake at last! I can't speak much to the central webpage for A:M User Groups except to say I agree... We need one. For my part, I'm not really trying to create a website at this point even though it seems a worthy goal. I'm just hoping to organize a few HTML tags and create a little buzz for A:M User Groups via the 2nd CD that Hash Inc plans to ship out with the main CD. One of the reasons I thought it might be best to link to this area (A:M Forum's User Group area) is because by default it will probably have the most up to date information concerning User Groups. Unless designed really well I'm not sure even a web site devoted to the subject can keep up with what's new. It definitely would take a lot of effort on someone's part I'd think. Even if there is a generic "Welcome" page that points people back to this forum that will be better than what we currently have. With talent like what I've seen come out of the User Groups I'm sure even more can be accomplished. Sustaining it is an entirely different matter of course. There is another important element of the equation that we haven't scratched the surface of and that is the activity and support of Hash Inc's 'mirror' companies in Japan and Germany. They maintain an important interest in all things A:M and more than likely have already established an interface with User Groups on the international scene. It would be nice to ---eventually--- coordinate some of our efforts. Regardless, I'm at your service in whatever capacity you need me. Hope 2005 sees much success for User Groups! Rodney
  6. Thanks Don. I'll try to post something tonight with a link back to this discussion or new post designed to identify all user groups. We could make a clickable map right here in the forum too. Wouldn't be too difficult to put together especially if someone has a cool map o' the world. It looks like the term is "User Groups" so I'll try to stick with that I guess.
  7. I don't see a moderator listed for the User Group forum. Is there one? If not officially... maybe unofficially? I'd like to coordinate my efforts with someone concerning 1) The upcoming Extra CD 2) Sharing resources for Users groups here in the forum. If you have a lead please drop me an email. Thanks! Rodney
  8. Thanks for the interest thus far. Some good info and concerns all around. It's not easy starting, fostering and maintaining a usergroup is it? Thanks to everyone that has made such groups possible. We'll press ahead and plan to have a page for each geographic location with a usergroup. I'm not sure how Macs are with imagemaps but it would be nice to be able to click on a map of the world and go to the usergroup(s) of interest to find out basic information and (at a minimum) a link to here: A:M Forum User Groups. Rodney
  9. Pete, You're talking about the second one right? The avatar looks a little 'gollum' like and maybe its the eyes that are doing it. I couldn't put my finger on what looked off and I assumed it must be the shadow.
  10. Looking good Roughy! Your first character definitely looks more feminine with her new eyes. Good job. On the second character you have the anime style down but that shadowing... ... Intensional? She looks sinister even. I'd put a light in front of her face right inside the model.
  11. Robcat, You are officially an animation genius! I somehow missed this when you posted it. I'm glad it's back up for view. Awesome stuff. Your hard work is really paying off. There are some parts/scenes in there that were to my eye simply perfect. I'm headed back to watch it a few more times. Keep it up!
  12. It may be a good thing.. or it may be a bad thing. We'd like to identify Users Groups on the Extra CD so that people can easily find other folks in their area with the common interest of Animation:Master. I have several good write ups on users groups and activities that we could add but I have a feeling it might be best to create a page from scratch for each group. Each Usersgroup can put whatever they want on their page (HTML) and we can discuss additional content based on space available. Before putting personal information on a CD that might bring people to your door I would suggest you might want to consider some alternatives. I know some of you have published maps to your houses etc. and if that is what you wish to do that's fine. It might be more appropriate just to identify your Usergroup and the area of the country (or world!) you meet in and direct everyone to this Users Group forum for the latest information. As far as email accounts for Usersgroups... If anyone wants to set up an email address specifically for their usersgroup there are still people that have a lot of gmail accounts to give away. What say you all to a little publicity for your Usersgroup on the Xtra CD? Rodney
  13. Thanks guys! This is after all... why I probably bought A:M. (/me tries to remember)
  14. John, When I make it big (ahem) remind me to hire you.
  15. John... I think that is my new favorite! I think that same technique would work great to have bullet holes show up in a wall. (Without the big explosion I'd guess) Very nice!
  16. If you've been hanging out in the Anime Forum you've probably seen this 360. I haven't done a lot of detail with his face (very little actually) as there will be closeups in several scenes that will require a lot of detail. These guys heads are like rooms so they are models all by themselves.
  17. Have managed to convert some of my older comic inspired characters into 3D of late. Time for an update. I'm trying to focus on converting old ideas that fit into the MRM storyline first and cybergirl world second. Just shy of 20 years in the making this story "Phantom Force" was to chronicle the adventures of a team of robots sworn to protect the galaxy... MRM takes place several hundred years after the height of their adventures but reintroduces a few characters from that age. The guy I call "Gemfire" is the one that is featured in both eras. There is much mystery surrounding the origins of these mighty warriors and MRM delves into that mystery. Its hard to make out but the date on the comic reads: Feb 1985... so just short of 20 years this story has been trying to be told! Note the size comparison of Gemfire to Roboy Rocket. These Phantom class robots are about 50 foot tall. Each has his personal weapon but most fight with a sword. (Not Shown) At one time they were the 'protectors of the realm'. They've since fallen on harder times.
  18. Ohoh! What have I done. Congrats Alonso! I have your info and it'll be on its way to Hash Inc on Monday.
  19. Wonder if I should tell the amarillospider guy he won. *Drat... someone already told him!
  20. Go into TOOLS/OPTIONS and look on the modeling tab. There will be a place to add/subtract to the X, Y and Z axis.
  21. ah to heck with a drum roll... Congratulations to: amarillospider Group: Members Posts: 64 Member No.: 420 Joined: 27-September 03 Send your name (not amarillospider BTW!), address and phone number to my email address to claim your prize. It'll probably be monday before I can get in contact with Hash Inc. Again Congratulations! To everyone thanks for participating and more importantly. Thanks for taking part in the A:M Community. *Stay tuned for more fun!
  22. Sorry for the delay... I missed 31 Dec by a few minutes because I wanted to make sure everyone was in the box and no duplicates were entered. ..... and the winner is: *heck... is there anyone in the forum to do a drumroll on New Year's Eve 5 minutes after the big event?
  23. I sure am looking forward to seeing how you cut these shots together. Your WIP is most education. It really has the feel of all those great "Behind the Scenes" documentaries. Great stuff.
  24. Whoa... Colin... that rocks. For whatever can be said about any problem areas, I'm thinking your clients will be more than pleased. Makes me wanna look up books... Somebody find out where these kiosks are gonna be so I can look one up!
  25. Wegg, I like that you have them broken down (not literally! They are eggs after all) so that they can be bought individually. It's great to be able to see a material you like and order it. Very nice. I do have to ask though... Do you have plans to group them as sets like before? (I'd guess yes... but thought you might comment) Much success in your efforts as we really need this type of resource available in the community. Beautiful site too! Simple and focused. -Rodney *...and no, I'm not expecting a Baker's dozen.
×
×
  • Create New...