sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

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Showing content with the highest reputation on 07/10/2023 in all areas

  1. I knew there had to be an option to keep from having to specifically activate what project runs when debugging in a solution, and there is... Right Click on the solution and open Properties. There you should see an option to run the selected project versus the default 'Single Startup project' that gets updated each time we select and set a specific project as the startup project. Change that option (radio button) to 'Current selection' and whatever project is selected in the Solution Explorer at the time of running debug (or release) should run.
    1 point
  2. Way too long since I updated this, but here's Bertram with the skin texturing and hair. I still have to texture the clothes.
    1 point
  3. OK...Added Duel Colts for more "Trustee" protection.
    1 point
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