Tinkering Gnome's Workshop
1,255 topics in this forum
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- 3 replies
- 629 views
sctest1.mov rough idea after playing with sweeper to get the plant
Last reply by johnl3d, -
- 3 replies
- 634 views
just roughing out model for now
Last reply by johnl3d, -
- 1 follower
- 5 replies
- 608 views
Decide to play a little more with cloth added force to get some action clothgrass.mov it looks a little jerky because I rendered every other frame to keep the size down clothgrass.zip this seems to have been scrambled with the other post I made fluidcloth.mov fluidcloth.zip
Last reply by John Bigboote, -
- 1 follower
- 1 reply
- 429 views
treeztest.mov
Last reply by dblhelix, -
- 0 replies
- 339 views
fluidcloth.mov fluidcloth.zip
Last reply by johnl3d, -
- 0 replies
- 316 views
easypig.mov can you tell the difference easypigc.mov easypig1.zip sorry about model but after a few 10 hour days ....
Last reply by johnl3d, -
- 1 reply
- 445 views
deliveryflowers.mov deliveryfires.mov uses a tga series posted earlier deliveryflowers.zip
Last reply by John Bigboote, -
- 3 replies
- 441 views
film.mov film.zip film image not included
Last reply by itsjustme, -
- 1 follower
- 2 replies
- 362 views
rings.mov rough idea thrown together rings.zip
Last reply by Paul Forwood, -
- 3 replies
- 457 views
lighttunnel.mov playing with moving material tunnellight.zip
Last reply by johnl3d, -
- 4 replies
- 495 views
needs some tweaking and possibly some sprite feathers ... not sure what happen to the eyes duck.mov duck.zip
Last reply by John Bigboote, -
- 3 replies
- 448 views
talkingface.mov just play around have some tweaks to make .... the glow make be too much never.mov
Last reply by mouseman, -
- 7 replies
- 1k views
Had some inquires about explosions so here is a simple one....also search forum ..if there is some interest will try to do simple tutorial if time allows explosion_simple.mov mp4 version: explosion_simple.mp4 explode_simple_wSprites.zip sprites in data\material\particle\sprites free data that can be downloaded with program (mod note: Sprites now included in ZIP)
Last reply by largento, -
- 0 replies
- 411 views
roughly grab cartoon fish picture coverted to ai file in PS then imported into AM as path for small shape apply glow etc get neonfish neonfish.zip
Last reply by johnl3d, -
- 1 follower
- 4 replies
- 596 views
Last reply by johnl3d, -
- 1 follower
- 6 replies
- 663 views
This almost worked but probably needs a mesh with more patches tcloth.mov tcloth.zip it does with dense mesh t2cloth.mov t2cloth.zip
Last reply by johnl3d, -
- 5 replies
- 596 views
thomthin.zipthomthin.mov
Last reply by johnl3d, -
- 0 replies
- 421 views
saw a commercial that gave me this idea kind of threw this together in the last hour sorry about the bad walk cycle flatguy.mov flatguy.zip image used not included just grabbed it from the internet
Last reply by johnl3d, -
- 11 replies
- 1.4k views
vase.mov mp4 version: vase.mp4 vase.zip (zip does not have vase Darktree material) EDIT: this slightly revised zip includes Darktree material: vaseB.zip This PRJ was saved in v18. It will load and play in v19 but to alter and re-simulate the Newton Dynamics you will need to use v18, the last A:M version to use "Newton Dynamics". ("Bullet" is the dynamics engine in v19 and later versions.)
Last reply by John Bigboote, -
- 1 reply
- 449 views
tried a couple of different settinga but the hair still flows into the mess beast.mov beast1_.mov
Last reply by John Bigboote, -
- 0 replies
- 461 views
stoneguy.mov
Last reply by johnl3d, -
- 0 replies
- 413 views
the word Elmo swepted across spline drawing on Elmo's face elmo.zip
Last reply by johnl3d, -
- 4 replies
- 735 views
just a rough idea beamup.mov beamup.zip shaggy's decal not in zip
Last reply by johnl3d, -
- 1 follower
- 8 replies
- 1.6k views
fireex.mov I think the tgas sequence was posted earlier in 2005 found a zip of the flames alphas.zip
Last reply by dblhelix, -
- 0 replies
- 404 views
quick trial but touchy AM would stop responding if I tried to make changes in chor by clicking on flock of birds birdshipslight.mov birdshipslight.zip
Last reply by johnl3d, -
- 0 replies
- 398 views
made a quick bird shape in photoshop made path around it converted to ai file imported into AM model decorated it a little made quick action and rendered gives sort of a handdrawn look I thought shapeduck.mov shapebiird.zip bird.zip
Last reply by johnl3d, -
- 2 replies
- 468 views
reflectbird0.mov now going to try with a "moving" background reflectbird_A.mov looking better ?
Last reply by johnl3d, -
- 4 replies
- 538 views
dance.mov quick model circular path and standard sprite dance_1.mov some tweaking
Last reply by johnl3d, -
- 2 replies
- 539 views
shagtest.mov This was first pass after setting up sync and a few key frames
Last reply by HomeSlice, -
- 0 replies
- 318 views
swarmsprite.mov swarmsprite.zip
Last reply by johnl3d, -
- 1 reply
- 417 views
aliennew1.mov trying to do quick model rig it and animate in an hour
Last reply by robcat2075, -
- 0 replies
- 320 views
gridtest.mov newanimatedmattest.zip StarshipForceSeal02S.zip darksim material above in animated version
Last reply by johnl3d, -
- 1 follower
- 8 replies
- 664 views
flyr1.mov this is one version roughly finished
Last reply by johnl3d, -
- 11 replies
- 1.9k views
eastereggmodel.zip eastereggproj.zip if you do there is the egg model or the project crystal egg export eggmodel to obj 16 then import then extrude then add glass material and/or peak I will post a few more
Last reply by johnl3d, -
- 0 replies
- 322 views
cheapdragontrial.mov Projectcheapdragontrial.zip sorry the model with rigging about 30minutes but it seemed to work fine but I did not add anything to setup
Last reply by johnl3d, -
- 1 follower
- 1 reply
- 373 views
projectposewithmat.mov the title says it I guess sorry brain dead from work today Projectposewithmat.zip
Last reply by dblhelix, -
- 1 follower
- 5 replies
- 481 views
cellturbez.mov a little displacement would make this better just add material again and choose displacement percent and animate the same cellturbmatez.zip
Last reply by dblhelix, -
- 1 follower
- 4 replies
- 492 views
smiletrial.mov Found an smiley face project the Anzovins had done using the spherical material combiner to built a smiley face playing with it to figure how they did it and now Thom has a face going to play with it some more to see if I can add and/or change the expression
Last reply by dblhelix, -
- 1 reply
- 380 views
what.mov what1.mov both are a little fast just did that animated part for fun will explain later
Last reply by robcat2075, -
- 1 reply
- 366 views
materialthom.mov sorry a bit too fast but a material that is animated used for color and displacement over time
Last reply by TheSpleen, -
- 1 follower
- 1 reply
- 437 views
steamed.mov steamed.zip sorry forgot to animated dust in sample I posted yesterday so I am steamed
Last reply by dblhelix, -
- 1 reply
- 327 views
eggbreak.mov playing with rebuild let me know which result is better
Last reply by Rodney, -
- 0 replies
- 345 views
sweep.mov rough sweep tut
Last reply by johnl3d, -
- 0 replies
- 286 views
streakon.mov should have had better exploding model streakon.zip darktree matrial not included was on earlier post
Last reply by johnl3d, -
- 0 replies
- 355 views
springeye.mov springeye.zip just trying to model and animated a little
Last reply by johnl3d, -
- 1 reply
- 348 views
gradientthom.mov dark trees using not embedded in project but are ones available free gradientthom.zip
Last reply by johnl3d, -
- 2 replies
- 620 views
birdy.mov birdy3.zip the model goes a little crazy when turning on the rig but was still useable
Last reply by John Bigboote, -
- 1 reply
- 491 views
liquidmat.mov liquidmat.zip rough attempt
Last reply by itsjustme, -
- 2 replies
- 453 views
newplanet.mov newplant.zip
Last reply by agep, -
- 1 follower
- 3 replies
- 475 views
miniworld.mov miniworld.zip
Last reply by dblhelix,