Tinkering Gnome's Workshop
1,233 topics in this forum
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- 4 replies
- 671 views
just a rough idea beamup.mov beamup.zip shaggy's decal not in zip
Last reply by johnl3d, -
- 1 follower
- 8 replies
- 1.5k views
fireex.mov I think the tgas sequence was posted earlier in 2005 found a zip of the flames alphas.zip
Last reply by dblhelix, -
- 0 replies
- 379 views
quick trial but touchy AM would stop responding if I tried to make changes in chor by clicking on flock of birds birdshipslight.mov birdshipslight.zip
Last reply by johnl3d, -
- 0 replies
- 373 views
made a quick bird shape in photoshop made path around it converted to ai file imported into AM model decorated it a little made quick action and rendered gives sort of a handdrawn look I thought shapeduck.mov shapebiird.zip bird.zip
Last reply by johnl3d, -
- 2 replies
- 427 views
reflectbird0.mov now going to try with a "moving" background reflectbird_A.mov looking better ?
Last reply by johnl3d, -
- 4 replies
- 473 views
dance.mov quick model circular path and standard sprite dance_1.mov some tweaking
Last reply by johnl3d, -
- 2 replies
- 495 views
shagtest.mov This was first pass after setting up sync and a few key frames
Last reply by HomeSlice, -
- 0 replies
- 289 views
swarmsprite.mov swarmsprite.zip
Last reply by johnl3d, -
- 1 reply
- 378 views
aliennew1.mov trying to do quick model rig it and animate in an hour
Last reply by robcat2075, -
- 0 replies
- 295 views
gridtest.mov newanimatedmattest.zip StarshipForceSeal02S.zip darksim material above in animated version
Last reply by johnl3d, -
- 1 follower
- 8 replies
- 584 views
flyr1.mov this is one version roughly finished
Last reply by johnl3d, -
- 11 replies
- 1.8k views
eastereggmodel.zip eastereggproj.zip if you do there is the egg model or the project crystal egg export eggmodel to obj 16 then import then extrude then add glass material and/or peak I will post a few more
Last reply by johnl3d, -
- 0 replies
- 293 views
cheapdragontrial.mov Projectcheapdragontrial.zip sorry the model with rigging about 30minutes but it seemed to work fine but I did not add anything to setup
Last reply by johnl3d, -
- 1 follower
- 1 reply
- 331 views
projectposewithmat.mov the title says it I guess sorry brain dead from work today Projectposewithmat.zip
Last reply by dblhelix, -
- 1 follower
- 5 replies
- 421 views
cellturbez.mov a little displacement would make this better just add material again and choose displacement percent and animate the same cellturbmatez.zip
Last reply by dblhelix, -
- 1 follower
- 4 replies
- 438 views
smiletrial.mov Found an smiley face project the Anzovins had done using the spherical material combiner to built a smiley face playing with it to figure how they did it and now Thom has a face going to play with it some more to see if I can add and/or change the expression
Last reply by dblhelix, -
- 1 reply
- 350 views
what.mov what1.mov both are a little fast just did that animated part for fun will explain later
Last reply by robcat2075, -
- 1 reply
- 325 views
materialthom.mov sorry a bit too fast but a material that is animated used for color and displacement over time
Last reply by TheSpleen, -
- 1 follower
- 1 reply
- 402 views
steamed.mov steamed.zip sorry forgot to animated dust in sample I posted yesterday so I am steamed
Last reply by dblhelix, -
- 1 reply
- 283 views
eggbreak.mov playing with rebuild let me know which result is better
Last reply by Rodney, -
- 0 replies
- 312 views
sweep.mov rough sweep tut
Last reply by johnl3d, -
- 0 replies
- 262 views
streakon.mov should have had better exploding model streakon.zip darktree matrial not included was on earlier post
Last reply by johnl3d, -
- 0 replies
- 325 views
springeye.mov springeye.zip just trying to model and animated a little
Last reply by johnl3d, -
- 1 reply
- 313 views
gradientthom.mov dark trees using not embedded in project but are ones available free gradientthom.zip
Last reply by johnl3d, -
- 2 replies
- 570 views
birdy.mov birdy3.zip the model goes a little crazy when turning on the rig but was still useable
Last reply by John Bigboote, -
- 1 reply
- 461 views
liquidmat.mov liquidmat.zip rough attempt
Last reply by itsjustme, -
- 2 replies
- 412 views
newplanet.mov newplant.zip
Last reply by agep, -
- 1 follower
- 3 replies
- 429 views
miniworld.mov miniworld.zip
Last reply by dblhelix, -
- 4 replies
- 637 views
firehose.mov Using animated decal with alpha
Last reply by johnl3d, -
- 0 replies
- 295 views
catwire.mov used dynamic constraint to have movement catwire.zip
Last reply by johnl3d, -
- 0 replies
- 359 views
spacestation.mov The lights on the model blink but this was fast test render if you scroll you will see the lights blinking project file does not include background and material is below spacestation.zip lighted_ship.zip
Last reply by johnl3d, -
- 0 replies
- 334 views
reflectheart.mov if you download it to look at it first do ctrl L to make it loop reflectheart.zip
Last reply by johnl3d, -
- 0 replies
- 470 views
tgnomerig.mov tried toon render but it was slow tgnomerig1.mov needs some tweaking etc
Last reply by johnl3d, -
- 2 replies
- 388 views
cheer.mov position uses random expression over chor time
Last reply by TheSpleen, -
- 1 follower
- 3 replies
- 668 views
dead1.mov dead2.mov dead1.zip dead2.zip Combination of cloth hair and breakable newton dynamics
Last reply by dblhelix, -
- 1 reply
- 433 views
amptest1.mov You could take a mono wav file feed it to amplitude and it would for a percent pose on a model control the pose based on sound volume Unfortunately the person who wrote it disappeared
Last reply by johnl3d, -
- 1 reply
- 421 views
creat1.mov and for those not familiar with the dark tree materials check out these sites http://www.darksim.com/Repository/ http://www.pixelburg.com/am_materialtest/d...nt21/index.html
Last reply by johnl3d, -
- 11 replies
- 1.4k views
Sorry did not have much time had 3 hours of MOT today genething.mov genething.zip general idea
Last reply by johnl3d, -
- 1 reply
- 418 views
tesobject2.mov same basic model this time added smoke sprite which needs to be adjusted also tesobj2.zip
Last reply by TheSpleen, -
- 2 replies
- 528 views
tesobject.mov added fluid to the original test tesobj.zip
Last reply by johnl3d, -
- 2 replies
- 503 views
sluggishly00.mov tweak it a bit added fluid slime and some animation here is the project file sluggish.zip
Last reply by johnl3d, -
- 1 follower
- 7 replies
- 990 views
explodttest1.mov model slides into "invisible" wall......actually explosion delayed 10 frames project included next post will post with different setting as time allows
Last reply by Rodney, -
- 2 replies
- 340 views
frog.mov Based on garden model that was sprinkler also another reason I do not do a lot of modeling frog.zip
Last reply by johnl3d, -
- 3 replies
- 644 views
extest1.mov extest.zip
Last reply by robcat2075, -
- 16 replies
- 1.6k views
roughing out the character or should he not be cartoonish
Last reply by johnl3d, -
- 0 replies
- 339 views
wplants.mov after downloading hit ctrl L to have qt loop wplants.zip if darktrees not in zip let me know spur of the moment test after seeing something earlier on net
Last reply by johnl3d, -
- 1 follower
- 1 reply
- 437 views
project has all default lights turned off see changes by manually moving slider mist.mov mist.zip
Last reply by Darkwing, -
- 0 replies
- 384 views
eyesockeguy.mov beyesocketguy.zip
Last reply by johnl3d, -
- 0 replies
- 363 views
newlogo.mov
Last reply by johnl3d, -
- 0 replies
- 428 views
sweeptree.zip
Last reply by johnl3d,