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Hash, Inc. - Animation:Master

played with hair tonight


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I see you are frustrated with the hair feature which is supposed to have 'collision-detection' but alas it passes thru the geometry...

 

Could be your keyframing in your animation... kinda quick... hair needs time to react... if all is fine on frame 10 and then on frame 11 you moved the geometry so far that it immerses the hair, you have essentially nullified any collision-detection ability. Try to smooth out the keyframes and retest it.

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