sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Cartoon character


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Looking pretty good. I do have a few things that may help. I'm not a skier, but shouldn't the skis have a slight curve to them at the tip? And is that a helmet he's wearing? There is no open bottom to it for him to get his head in. Another idea could be to group the waist spline and the wrist splines, between the two colors, and set that group to render as lines to add toon lines there for more detail.

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Good start!

One thing that you might want to ammend is the style of boot. Ski boots support the ankles and do not allow them to bend.

Though there are other styles the basic shape of modern ski boots is generally similar the image below. Do a Google image search and you'll have more than enough reference material.

 

 

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