Morten Posted July 18, 2004 Share Posted July 18, 2004 Hey! Just a test on a character I´m working on. No rigging yet. Racing boots/goggles are to be added. Crits? Fire at will... m Quote Link to comment Share on other sites More sharing options...
MATrickz Posted July 18, 2004 Share Posted July 18, 2004 That looks really good! Nice smooth mesh all around it looks like. I cant fins anything wrong with it Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted July 18, 2004 Share Posted July 18, 2004 Looking pretty good. I do have a few things that may help. I'm not a skier, but shouldn't the skis have a slight curve to them at the tip? And is that a helmet he's wearing? There is no open bottom to it for him to get his head in. Another idea could be to group the waist spline and the wrist splines, between the two colors, and set that group to render as lines to add toon lines there for more detail. Quote Link to comment Share on other sites More sharing options...
Morten Posted July 20, 2004 Author Share Posted July 20, 2004 Thanks for the feedback guys. I´ll probably rework the shading later. Here´s an update. This guy still needs some proper boots. m Quote Link to comment Share on other sites More sharing options...
Morten Posted July 22, 2004 Author Share Posted July 22, 2004 Just taking a break from cartoon shading. No faces this time, and some body parts are gonna be tweaked to get better proportions. m Quote Link to comment Share on other sites More sharing options...
Nunsofamerica Posted February 7, 2007 Share Posted February 7, 2007 try to make the bottom part where the pants come to the shirt area look like a waist strap. I realize that it is connected most of the time, but it needs to be connected somehow with the cloths/silky material. other than that. very good. Quote Link to comment Share on other sites More sharing options...
Paul Forwood Posted February 7, 2007 Share Posted February 7, 2007 Good start! One thing that you might want to ammend is the style of boot. Ski boots support the ankles and do not allow them to bend. Though there are other styles the basic shape of modern ski boots is generally similar the image below. Do a Google image search and you'll have more than enough reference material. Quote Link to comment Share on other sites More sharing options...
Zaryin Posted February 8, 2007 Share Posted February 8, 2007 I think the man's fingers could be longer. And maybe the hand as a whole could be a little larger. Other than that I think it looks great. Quote Link to comment Share on other sites More sharing options...
ruscular Posted February 8, 2007 Share Posted February 8, 2007 more trapezoid and lower the shoulder a bit, for both model IMO Quote Link to comment Share on other sites More sharing options...
Pengy Posted February 8, 2007 Share Posted February 8, 2007 C'mon guys, the last post from author was July 2004 maybe it should be left in the forum graveyard? Quote Link to comment Share on other sites More sharing options...
Zaryin Posted February 8, 2007 Share Posted February 8, 2007 Haha, I didn't even notice the date, lol. Quote Link to comment Share on other sites More sharing options...
aman trivedi Posted October 13, 2008 Share Posted October 13, 2008 how do we make whole body Quote Link to comment Share on other sites More sharing options...
Kamikaze Posted October 13, 2008 Share Posted October 13, 2008 Would be cool to these characters in motion, down hill, Nice models... Quote Link to comment Share on other sites More sharing options...
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