Jason Simonds Posted March 1, 2018 Share Posted March 1, 2018 Installers: Windows 32Bit Windows 64Bit Intel Mac v18.0 Intel Mac SSE4.2 v19.0 SDK UpDate Change Log Fixed All - 6852: Rendercrash when Toon render > Override Shading > Toon with Falloff has a custom gradient attached to it... Fixed All - 6850: Lower corner text wrong Fixed All - 6843: Bullet simulation doesn't move when moving bones Fixed All - 6828: Choreography Properties Channel type not correctly shown Fixed All - 6831: Diffuse maps not working Fixed All - 6839: Am slows to a crawl occurs on models with very high patch count Fixed All Decal->Stamps->"Recall View/Position" works now correct I have had v19.0e for a few weeks I just did not get the chance to post it. Keeping up on email with me work load is still a bit hard but I have been better at email. Now I just need to get better at releases. 1 Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted March 1, 2018 Admin Share Posted March 1, 2018 Thank you! Quote Link to comment Share on other sites More sharing options...
Tore Posted March 2, 2018 Share Posted March 2, 2018 (edited) -- Edited April 10, 2018 by Tore Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted March 6, 2018 Hash Fellow Share Posted March 6, 2018 Here is a problem I've made a report on. Anyone else encounter this shadow problem? Quote Link to comment Share on other sites More sharing options...
largento Posted March 7, 2018 Share Posted March 7, 2018 I've had it happen on my renders, too, but only with z-buffered shadows. Quote Link to comment Share on other sites More sharing options...
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