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Hash, Inc. - Animation:Master

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  • Hash Fellow
Posted

One problem I notice now is that the waves fade almost to zero but they vanish suddenly before they fade out completely.

Posted
  On 8/25/2014 at 1:05 AM, robcat2075 said:

One problem I notice now is that the waves fade almost to zero but they vanish suddenly before they fade out completely.

Fix that by a quick camera cut. Like say to under water looking up at the bobbin. (Hint hint)

  • 2 weeks later...
Posted
  On 9/2/2014 at 2:51 AM, robcat2075 said:

Here's a different test. This uses cloth as a water surface for rippling. Notice that that waves even bounce off the edges of the container which is cool.

 

attachicon.gifripplesA.mov

 

Wow! I like that one, Robert.

Posted

Rob,

Very cool applications. Each has interesting properties. The bottom one almost passes for aluminum foil with some minor tweaks.

  • Hash Fellow
Posted
  On 9/3/2014 at 9:10 PM, John Bigboote said:

GREAT test Rob. I'd imagine those have various mesh densities? I'd be curious to see that applied to a much-much bigger mesh, like a pond.

 

of the four, the third one had 0.5cm patches, the rest had 1cm patches. The denser mesh took many times longer to simulate.

 

I found that the general movement of the waves wasn't radically different/better for the denser mesh, the cloth settings make the most change, so I'm less inclined to pursue very dense setups.

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