sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

ripple making


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  • 2 weeks later...
  • Hash Fellow

GREAT test Rob. I'd imagine those have various mesh densities? I'd be curious to see that applied to a much-much bigger mesh, like a pond.

 

of the four, the third one had 0.5cm patches, the rest had 1cm patches. The denser mesh took many times longer to simulate.

 

I found that the general movement of the waves wasn't radically different/better for the denser mesh, the cloth settings make the most change, so I'm less inclined to pursue very dense setups.

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