Hash Fellow robcat2075 Posted June 26, 2014 Hash Fellow Posted June 26, 2014 No, this was not in The Onion; someone thinks I would want to pay that much money to make something that looks like that. Quote
largento Posted June 26, 2014 Posted June 26, 2014 Is that really even a model? Almost looks like a filter run over a photo. Quote
*A:M User* Roger Posted June 26, 2014 *A:M User* Posted June 26, 2014 I think someone is taking the piss, that can't be for real. Or maybe they are trying to be "hip" and show a retro look? That would be "omigosh high end graphics!" in 1985 maybe. Quote
Fuchur Posted June 26, 2014 Posted June 26, 2014 I think someone is taking the piss, that can't be for real. Or maybe they are trying to be "hip" and show a retro look? That would be "omigosh high end graphics!" in 1985 maybe. I think this is a style thing... I have seen one or two images like that in ads... a photoreal model just does no longer look very much like 3d, since it can be mistake very easily for a photo... the solution is: Make it more visible . Of course a 3d artist will run away in horror if he sees something like that . See you *Fuchur* Quote
ypoissant Posted June 26, 2014 Posted June 26, 2014 I think this is a style thing. I could imagine a whole short in this style where everything is realistically proportioned and physically based materials and rendering but facetted. I think that could actually look nice. Quote
John Bigboote Posted June 27, 2014 Posted June 27, 2014 I think this is a style thing. I could imagine a whole short in this style where everything is realistically proportioned and physically based materials and rendering but facetted. I think that could actually look nice. Works for me... but I like BUS FUMES, too. Quote
largento Posted June 27, 2014 Posted June 27, 2014 Doing some googling, apparently this is indeed a new "in" thing with style. Do a Google search for "polygon portrait." It's done in vector programs over a photo. They essentially draw out a wireframe over the face and then use a single color from within each "polygon" to fill them. The result is this facetted look that makes me think of Bizarro Superman. Quote
Hash Fellow robcat2075 Posted June 27, 2014 Author Hash Fellow Posted June 27, 2014 Of all the things one might pitch Maya with... they chose that? No sale here. Quote
Tore Posted June 27, 2014 Posted June 27, 2014 I think that the crazy thing about that ad is the PRICE!!! 125$ a MONTH!!! Quote
Hash Fellow robcat2075 Posted June 29, 2014 Author Hash Fellow Posted June 29, 2014 Whoops! Prices are increasing! Graphics quality not increasing. This time I clicked on it. I kind of suspected it might be a scam-reseller site, not authorized by Autodesk. But no... it went to an actual autodesk.com page. Quote
*A:M User* Roger Posted June 30, 2014 *A:M User* Posted June 30, 2014 Why anyone would buy Maya over AM, I do not know. I've never actually used Maya (although I have used Alias, wayyyyy back when the land was young and so was I) so maybe there is something there that is worth paying $185/month for. As much as I dislike subscription fees, AMs is at least reasonable. The only way it would be more reasonable is if you could somehow have a license you could move between systems, but only use one copy of. Like if it was on a usb key or something. But for the price of one month of Maya, you can get 2 copies of AM! For a whole year! And have money left over for lunch. How cool is that? Quote
Hash Fellow robcat2075 Posted June 30, 2014 Author Hash Fellow Posted June 30, 2014 I recall when I worked at Nortel we had a license for Alias Animator. It had been purchased for a very ill-advised venture into something called "VR" which I was not a part of, but after the smoke cleared Alia Animator was still there in our office. This was around 1998 or so. It was a $30,000 program that ran on a $60,000 SGI "workstation." I gave it a try but I was dumbfounded... what did it have that A:M v5 didn't have? Maybe there was something but I couldn't detect anything notable and everything was harder and more tedious than in A:M. Quote
*A:M User* Roger Posted June 30, 2014 *A:M User* Posted June 30, 2014 I recall when I worked at Nortel we had a license for Alias Animator. It had been purchased for a very ill-advised venture into something called "VR" which I was not a part of, but after the smoke cleared Alia Animator was still there in our office. This was around 1998 or so. It was a $30,000 program that ran on a $60,000 SGI "workstation." I gave it a try but I was dumbfounded... what did it have that A:M v5 didn't have? Maybe there was something but I couldn't detect anything notable and everything was harder and more tedious than in A:M. Alias version 9 was the last one I used. It was not terribly easy to use. My favorite part was that it was a $30k program with several plug-ins that cost $5k-$10k a piece. So you spent $30,000 but still needed to spend more if you wanted all the super-cool features. Quote
nemyax Posted June 30, 2014 Posted June 30, 2014 Meet Poly's cousin Mona: http://rogeralsing.com/2008/12/07/genetic-programming-evolution-of-mona-lisa/ Quote
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