sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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Posted

Thank,s a lot ,I kinda enjoy doing this so will try other models with differant outfits ,Maybe something like you do Nancy would look well with the feathery bowers and all

Posted

Very nice walkloop!

 

Theres still a Little snap in the right arm

and I would intensify the shoulder and pelvis tilt a bit more

to emphasize her weight.

 

Wish I could do walkloops that good though...

Posted

Yes it definetly improves it ,Im trying a image render with alpha on ,don,t kno if this works but will find out lol

Yea it worked I had to mess with it in ps but it worked ok,don,t kno how to do an animation like it though

lady.jpg

Posted

In the above render there are shadows around the knickers especially the top ,is there a way to get rid of or lighten that

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Posted
In the above render there are shadows around the knickers especially the top ,is there a way to get rid of or lighten that

 

Is there some frill that is sticking up from the panties? (American term)

 

That might be casting the AO shadow. Otherwise it might just be the distance of the edge of the panties from her skin.

 

If there were a separate object they could be set to not cast AO, but that's a bit complicated.

Posted

Yes theye are seperate ,I triede moving them close to the skinn allmost touching and moved them away a bit but still getting the shadow .Im sure there was a way to get very soft shadows somehow but can,t seem to remember it ,I seem to remember raytraced shadows or something like that,but can,t seem to find any settings for that now.

Thank,s for your reply Rob

Posted

Heres a toon with AOand one with fog on ,no idea why the top is missing its exactly the same in the camera view.The shadow don,t seem so bad in toon render

ao_sasimage_82.jpg

ao_sasimage82.jpg

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