sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

  • Replies 12
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

  • Hash Fellow
Posted

Now with pointy sharp things...

 

plantTest000.mov

 

I don't like the way I've attached the arms now. Real cactus arms are more like buds sprouting than continuous surfaces.

 

I also notice that the hair seems to use the same random pattern on every patch. I woudl need to mix that up more if I were going to pursue this further.

  • Hash Fellow
Posted

This is odd. Now the hairs appear fairly randomly except for past the elbow on one arm, where they just have one out of the center of each patch.

 

armhair.JPG

  • Hash Fellow
Posted

Well, this was going to be an 11 Second Club entry but I've decided I probably can't animate 11 seconds of dialog in the remaining 4 hours.

 

But it might have looked something like this...

 

cactus220.jpg

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...