cfree68f Posted February 26, 2004 Posted February 26, 2004 Here is a preview of where I'm at on this little guy. Some of you may have seen the beginning of him in my thread about .obj export out of AM. Here is a link to a 360 spin.. Sorry 1meg size... thought quality better than blocky video, and its the same video Im using for a client review. http://www.colins-loft.net/transfer/gnomepreview.mov Let me know what you think... and before you jump all over me... Yes I modeled the hair and beard and yes I know that the new hair rocks... Unfortunately I'm having to tranfer this guy to another program and its hair doesnt rock... sooooo... Quote
sonofpat Posted February 26, 2004 Posted February 26, 2004 Great modelling as usual colin.I will sureley like to see him textured and animated. Luv Pat Quote
Hash Fellow robcat2075 Posted February 26, 2004 Hash Fellow Posted February 26, 2004 Great Gnome! Very thin and scandinavian looking. I have relatives like that. Yeah, the first thing I noticed was the beard. "How's he ever going to animate that?" Quote
shaunf Posted February 26, 2004 Posted February 26, 2004 If you didn't have to export it you could try animating it using the dynamic constraints system? Great character Colin! Quote
Zaryin Posted February 26, 2004 Posted February 26, 2004 He looks great to me. Man, I really need to work on making folds in cloth. Would you mind posting a wire of at least his clothing? I suck at clothing . Quote
KingSalami Posted February 27, 2004 Posted February 27, 2004 great looking little bugger, look forward to some textured gnome Quote
jfirestine Posted February 27, 2004 Posted February 27, 2004 Nice model! Can you show some wireframes? Quote
nerrazzi Posted February 28, 2004 Posted February 28, 2004 Looks good. One crit... I'd round the legs out a little more around both the thigh and calf area, right now they have a sort of "vertical edgyness" to them. Other-'n-at... Quote
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