sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Just A Wooden Sword


kwhitaker

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Wow Kat. You've got a lot of nice detail in that sequence.

 

Regarding the pine needles... good grief! Your effort and attention to detail are paying off.

 

Your attentiveness goes even further and I'm inspired by what you've been able to get into this shot.

The water the faerie is resting her feet in for instance at the end. Very nice.

Add a little foley of a slight water splash while off screen and you'll have convinced me its real water.

 

A secondary detail I would target for refinement if time will allow would be the third faerie's head near the end of the sequence.

It looks like she is tracking Bree(?) as she flies in but then freezes... looking at where she entered as Bree overlaps/obsures her in the shot.

If the camera could pan slightly to the right at the end and track Bree with all three character's faces in the shot I'd call that a near perfect pan from start to finish. If not in the budget... if able to adjust in post you may be able to simple flip her head from left to right with a little transparency applied to soften the turn?

 

You are getting better and better with this with every shot.

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Thank you both, Nance and Rodney, your thoughts are very important to me.

 

Rodney, in the next shot the fairies will be taking flight, maybe i can add a ripple in the water, in the mushroom.

 

I took a walk in our woods with my camera. This time of years we have lots of mushrooms, i found just the right one, snapped a picture, then turned it into a decal and used it on mushroom the fairy is sitting on. :) Thanks again

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Rodney, in the next shot the fairies will be taking flight, maybe i can add a ripple in the water, in the mushroom.

 

Kat,

I hope you didn't read me wrong there.

I'm not suggesting you animate the water at all if you could add the sound effect.

Either way... having the water there is already a nice detail. My thought is that the sound effect would make it 'real' even if heard off screen.

Of course a ripple could possibly do that as well.

The problem with adding new imagery is that it may not cancel out a need for a sound effect.

 

You are doing great work here.

I'm just related my first impressions.

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