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Hash, Inc. - Animation:Master

Zhu logo


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Helping out a friend

 

This is his product.

Zhu_landingPage_4Flash.jpg

 

 

This is the motion graphic representation I made of the logo for him. I had to do the sprite like light paint strokes via apples motion. I think it can be done in am but until someone shows me how motion is extremely simple. The rest was done in AM.

 

ZHU_Brand_01_Email_version.mov

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  • Hash Fellow

That looks real sharp!

 

 

I think your paint solution works fine.

 

If I had to do it in A:M I'd model the swoopy things and use an animated bitmap to move a non-transparent region along them to create the movement.

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I tried a gradient on a model

 

 

try.mov

 

 

try.zip

 

 

It is quite easy to get the effect in A:M.

So the rendertimes are a killer if you ask me... doing it in the post should be much better.

 

 

If your particle render times are too extensive...try rendering in 'shaded' mode... much-much faster and particles do not take too bad of a quality 'hit' in shaded mode... and then you can composite them back into your scene.

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