MJL Posted June 22, 2009 Posted June 22, 2009 I've restarted this in the WIP section, because I intend to make this ongoing project a working model. After spending time experimenting with displacement maps, and flirting with bump maps, I decided to go ahead and just model in the frets and the Nut. I've completed the and attached the neck. Next the bridge and the saddle. that should be easier, followed by the tuning machines and finally the strings. Necked0.mov Quote
MJL Posted June 26, 2009 Author Posted June 26, 2009 Got the bridge, the saddles (my Alvarez Yari has six individual saddles) and tuners. all that's left is the strings. It's really starting to look like a guitar. Here's a turnaround. Sorry about the file size. I EDIT: I put the QT Movie in the post three posts down. Quote
NancyGormezano Posted June 26, 2009 Posted June 26, 2009 very impressive - that's a mighty fine looking piano! (heh heh) Quote
MJL Posted June 26, 2009 Author Posted June 26, 2009 I got it finished tonight. All I added were the strings and bridge pins but it really made a difference. Here's a couple of photo's and the final turn around movie. Final_Guitar_Turnaround.mov Quote
NancyGormezano Posted June 26, 2009 Posted June 26, 2009 Very very terrific - congrats! If you're going for realism - then we need to see translucent nylon strings and the individual coils on the metal strings, and of course some smudging and fingerprints on the tuning pins.. "A realist's work is never done", said the bait to the hook. Truly lovely model. No joke. Quote
Zaryin Posted June 27, 2009 Posted June 27, 2009 Something seems a little off with the bottom third of the head, but other than that it looks awesome. Quote
Paul Forwood Posted June 27, 2009 Posted June 27, 2009 That looks like a very good model, Myron! It just needs tuning now. Quote
kwhitaker Posted June 27, 2009 Posted June 27, 2009 now can it play as nice as it looks. real nice Quote
MJL Posted June 27, 2009 Author Posted June 27, 2009 Thanks everybody. Good eye Zaryin, the juncture between the head stock and the top of the neck fought me greatly and I've settled for now but will go back and tweak it when I get a second wind. Nancy, when I get a better handle on bump and displacement maps I intend to put in the string windings, but seeing as how this is a steel string guitar and not a classical or nylon string guitar I'll have to save the transparent and translucent attributes for another time. This has been my most ambitious project thus far in A:M. Because I intend to use this model in an animated guitar instruction DVD I'm being pretty "anal" about it. It's gonna get a lot of use. I've put bones in each fret and am putting bones in each string at the frets hoping to create actions for proper string movement for each note fretted. Which brings me to a question. Can you use multiple actions on a model at the same time? For example to "play a G chord I would need 6 different notes (one for each string) could I use 6 actions simultaniously or would I have to make a separate action to show the 6 strings vibrating at once? Thanks again for the positive reinforcement. I'll get it tuned as soon as I model an electronic tuner. Quote
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