TheSpleen Posted February 21, 2009 Posted February 21, 2009 Ok I made these beerbottles for my next project. 58 minutes and 12 seconds. Why? And where did that splash of gold come from? That was unplanned. Before rendering.... Quote
Admin Rodney Posted February 21, 2009 Admin Posted February 21, 2009 It's the caps huh? I think its the topic title. 'New WIP' in a WIP forum isn't going to catch to much attention. Go back into your first post and edit the topic to 'Free Beer!'. You'll get lots of attention. Nice bottles! Quote
TheSpleen Posted February 21, 2009 Author Posted February 21, 2009 It's the caps huh? I think its the topic title. 'New WIP' in a WIP forum isn't going to catch to much attention. Go back into your first post and edit the topic to 'Free Beer!'. You'll get lots of attention. Nice bottles! Thanks LOL It wont let me change title LOL Quote
TheSpleen Posted February 21, 2009 Author Posted February 21, 2009 48 minutes and 59 second render No bottle caps. Quote
GizmoMkI Posted February 21, 2009 Posted February 21, 2009 I'm using 13.0t, but it did render with the same results as your images. Though in the Choreography it's showing you have Glow set to 200%, not sure if that would be causing the effect, or if it's intentional. I'll try a render at 100% glow. EDIT: 100% glow, no appreciable difference except render time was about 10 minutes less. Since the label for the beer bottle was missing, I made up a dummy of my own but it didn't appear. I'll try another render with it. Quote
TheSpleen Posted February 21, 2009 Author Posted February 21, 2009 here I changed orange rimlight to white. 48 minutes 46 seconds. They look frosty Quote
TheSpleen Posted February 21, 2009 Author Posted February 21, 2009 moved rim light far back. 18 minutes 25 seconds. Quote
TheSpleen Posted February 21, 2009 Author Posted February 21, 2009 deleted rim light altogether. 14 minutes 5 seconds Quote
TheSpleen Posted February 21, 2009 Author Posted February 21, 2009 no idea why the renders are so big. Gizmo any luck on your end? Quote
GizmoMkI Posted February 21, 2009 Posted February 21, 2009 They're rendering in VGA mode, I usually use low resolution (320x240) for my own tests. Here's my latest render of it. Moved the Rim light back enough that the bottles were still within its field, changed Rim light to White, glow at 100%, plus my custom label decal. Render time was 21:23. And here's my label so you can see it up close: Edit: Oh bah, I forgot to put "brand" in tiny letters under the "Spleen" logo. Quote
Luuk Steitner Posted February 21, 2009 Posted February 21, 2009 You have radiosity turned on. That's causing both the gold 'splashes' and the long render time. (although your original prj renders in 17 minutes here) Quote
TheSpleen Posted February 21, 2009 Author Posted February 21, 2009 very cool Gizmo!!!! Can I get the model with label on it please? Radiosity! Thank you! I shall try that! Quote
TheSpleen Posted February 21, 2009 Author Posted February 21, 2009 25 seconds!!!!!!!!!!! radiosity was it! Quote
GizmoMkI Posted February 21, 2009 Posted February 21, 2009 Can I get the model with label on it please? All right, I've tried to save my version as an embedded project file. If the image doesn't come with it, you can at least download my label from the post above. I originally had it as a tga file and changed it to jpg for the forum post. It was a quick and dirty decal, I didn't flatten the bottle before applying, so there is a bit of visual stretch at the ends. Hope this works, remember this is in 13.0t. bottleproj_modified.prj Quote
GizmoMkI Posted February 21, 2009 Posted February 21, 2009 It bugged me for the last three hours that I failed to include "brand" on the beer label, so here's the revised version. If I really wanted to get obsessive about it, I'd be putting in registered trademark symbols, hometown of the brewery, all that sorts of stuff. The non-script lettering is all Copperplate Gothic Light font, just different sizes and some italics. The cartoons in the corners of the label are from a font called Erotica, which I found at a font site. I still have the original zip file for it if you're interested. Quote
GizmoMkI Posted February 21, 2009 Posted February 21, 2009 All right, I got obsessed again. Might be a little too much detail on the label now for its size. I was going to do the bottle cap, but it's been years since I've worked with multiple decals placement. Quote
TheSpleen Posted February 21, 2009 Author Posted February 21, 2009 very cool! Those are just one prop from a large video I am doing. I gotta build a bar and all it's little doodads. Quote
TheSpleen Posted February 22, 2009 Author Posted February 22, 2009 started working on a cowboy. Not sure how I wanna do his mouth yet. Quote
TheSpleen Posted February 22, 2009 Author Posted February 22, 2009 Added the lower lip and tongue. Not sure what I think about it so thought I would see what thoughts the experts might have. Quote
TheSpleen Posted February 22, 2009 Author Posted February 22, 2009 This cowhead will be mounted on a mechanical bull. I see now I better lower the roughness on parts of him. But it's not a bad head, as far as heads go. Quote
steve392 Posted February 22, 2009 Posted February 22, 2009 Looking good so far ,I like the cows ,theye got a nice look about them Quote
TheSpleen Posted February 22, 2009 Author Posted February 22, 2009 Looking good so far ,I like the cows ,theye got a nice look about them Thank you Quote
TheSpleen Posted February 23, 2009 Author Posted February 23, 2009 Here's the bull so far, I am considering a tail using clothe maybe to put a tail on it? is there a better way to make a tail oh great special effects forum type folks? Quote
Hash Fellow robcat2075 Posted February 23, 2009 Hash Fellow Posted February 23, 2009 Looks like another cool production! Quote
TheSpleen Posted February 23, 2009 Author Posted February 23, 2009 Thanks Lotta help from forums! These forums are better than any manual! Quote
TheSpleen Posted February 23, 2009 Author Posted February 23, 2009 Just wait till yall hear the song MJL created! Quote
HomeSlice Posted February 23, 2009 Posted February 23, 2009 That's a great start! Can't wait to see how it develops. Quote
TheSpleen Posted February 24, 2009 Author Posted February 24, 2009 Thanks for the Forum Mr. Hash! Quote
Admin Rodney Posted February 24, 2009 Admin Posted February 24, 2009 Ain't no way I'm gonna stay away from this special topic. This project is off to a great start. I love the characters. They look hilariously fun already. Quote
heyvern Posted February 28, 2009 Posted February 28, 2009 Yeehaaa! Reminds me of the "Red Green Show". -vern Quote
TheSpleen Posted February 28, 2009 Author Posted February 28, 2009 Yeehaaa! Reminds me of the "Red Green Show". -vern LOL I am having a blast with this! Slow going cause of all the modeling and renders slow cause of so much going on. But so far I am very happy. Quote
TheSpleen Posted March 5, 2009 Author Posted March 5, 2009 not a lotta comments. guess I will wait to upload anymore. LOL maybe unti finished product (insert evil laugh here) Quote
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