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Hash, Inc. - Animation:Master

Make a Fake sculpt mode Patch


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Can you explain a bit more, what this is all about

 

Fake Sculpt Patch , is an experimental (Subdivide Patch)

is different than another's PATCH 3, 4 , 5 points

you can Sculpt it to add details over the Patch ;)

 

with optimus results ( only Subdivide the Patch that you want modific )

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Can you explain a bit more, what this is all about

 

Fake Sculpt Patch , is an experimental (Subdivide Patch)

is different than another's PATCH 3, 4 , 5 points Patch

you can Sculpt it to add details over the Patch ;)

 

with optimus results ( only Subdivide the Patch that you want modific )

 

 

 

Can you create a step by step tutorial?

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OH!!! I get it its a box in a box. The leads from the corners finish the main grid but the inner grid with all the points its edges are in line with leads. I've done this by mistake a few time but never thought to use it like this...but now...this could make allot better ground quickly without having thousands of control points but can still be manipulated easily.

 

Still would love a tutorial.

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OH!!! I get it its a box in a box. The leads from the corners finish the main grid but the inner grid with all the points its edges are in line with leads. I've done this by mistake a few time but never thought to use it like this...but now...this could make allot better ground quickly without having thousands of control points but can still be manipulated easily.

 

Still would love a tutorial.

 

i make a small video tutorial ;)

remember is an experiment :P

Fake_Sculp_Patch.zip

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OH!!! I get it its a box in a box. The leads from the corners finish the main grid but the inner grid with all the points its edges are in line with leads. I've done this by mistake a few time but never thought to use it like this...but now...this could make allot better ground quickly without having thousands of control points but can still be manipulated easily.

 

Still would love a tutorial.

 

i make a small video tutorial ;)

remember is an experiment :P

 

 

thanks!

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OH!!! I get it its a box in a box. The leads from the corners finish the main grid but the inner grid with all the points its edges are in line with leads. I've done this by mistake a few time but never thought to use it like this...but now...this could make allot better ground quickly without having thousands of control points but can still be manipulated easily.

 

Still would love a tutorial.

 

 

What codec is the video? It comes up black on my end?

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