Bendytoons Posted February 17, 2008 Posted February 17, 2008 Here is the latest from Ernie. It is a 1920's music video. This is an exciting cartoon for a couple of reasons. First, I got blink tracking working in ZignTrack. This gives the eyes a lot more expressiveness. It was pretty simple, I put tiny loops of blue masking tape on my top lashes and tracked them with the second eyebrow feature (which I wasn't using). Second, everything after tracking in ZT was done in A:M. I rendered the animation at 18fps. I created dust and scratch mattes using particles. I composited the dust and scratches and tinted it B&W. Finally I rerendered at 30fps with sound. (the scratches mostly got compressed out by Youtube) I hope you all like it. Quote
Luuk Steitner Posted February 17, 2008 Posted February 17, 2008 Great! I like it. Maybe you could videotape yourself playing that guitar with markers on your hands (and elbow) and then use the 2D motion tracker. If you export that motion as BVH you could constrain the hands to those bones. It might even be possible to add body motion this way. It's just a thought. I was thinking of trying this myself but haven't had time to do it yet. Quote
Admin Rodney Posted February 17, 2008 Admin Posted February 17, 2008 I love it. Thats why people need face tracking... to get that story/song out there. I fear the size of Earnie's mouth and its limited articulation seems to restrict him a bit. You've played well to that constraint here with this animation. Perhaps where the character has such limitations the camera could move/zoom in on occasion? I haven't purchased Zign Track yet as I know I don't have time to use it now but rest assured it'll be finding its way into the budget. Quote
Bendytoons Posted February 18, 2008 Author Posted February 18, 2008 Great! I like it. Maybe you could videotape yourself playing that guitar with markers on your hands (and elbow) and then use the 2D motion tracker. If you export that motion as BVH you could constrain the hands to those bones. It might even be possible to add body motion this way. It's just a thought. I was thinking of trying this myself but haven't had time to do it yet. Thanks Luuk. I've been thinking about trying something like that too. Kind of a guided roto-capture. Quote
ernesttx Posted February 18, 2008 Posted February 18, 2008 Luuk, So, a 2D tracker that can export BVH motion is in the newest release of the Tracker? Quote
Hash Fellow robcat2075 Posted February 18, 2008 Hash Fellow Posted February 18, 2008 Yup, that does look like an old Vitaphone short. Quote
Bendytoons Posted February 19, 2008 Author Posted February 19, 2008 Yup, that does look like an old Vitaphone short. Thanks, that is just the look I was going for. Quote
3DArtZ Posted February 19, 2008 Posted February 19, 2008 That was a good one! Mike Fitz www.3dartz.com Quote
Luuk Steitner Posted February 19, 2008 Posted February 19, 2008 Luuk, So, a 2D tracker that can export BVH motion is in the newest release of the Tracker? Yes, 2D export to BVH is available from Zign Track version 1.2. I didn't included it in the A:M Track version, but I might add it if people ask for it. I assume you're going for the full version? (1.3 also exports to Poser (will be released soon)) Quote
tbenefi33 Posted February 19, 2008 Posted February 19, 2008 I like that one and you got the record sound to awsome. What type of music is that ? Quote
Bendytoons Posted February 19, 2008 Author Posted February 19, 2008 I like that one and you got the record sound to awsome. What type of music is that ? That is pure American pop from 1920. Quote
ernesttx Posted February 19, 2008 Posted February 19, 2008 Luuk, yes I'm going for the full version. I like that it will work with Poser as well. I'll keep checking for version 1.3. Thanks for the update. Quote
Paul Forwood Posted February 19, 2008 Posted February 19, 2008 Nice work, Ben! That is the most complete piece that I have seen so far which uses Zign Track. You've got to love those archives! I have started something similar but I'm a bit side tracked at the moment. Quote
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