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ernesttx

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Everything posted by ernesttx

  1. Thanks for welcome back. Yah, took a few seconds to figure out what was going on with the CPs. I was thinking I had been away too long. hehe
  2. I think I found it. Snap to Surface was toggled and forcing CPs to snap to another surface when moving them.
  3. Hey all, checking out v18 and started modeling again and maybe it's me, but I seem to remember not having to use keys to move CPs around and have them go haywire. For example, I used to move CPs around with the mouse and could move them into desired position. Now with v18, I move a CP around and it shoots all over the place (moving in different axis). I'm using keys (1, 2, 3) with mouse movement to move CPs around and it's so not intuitive. Is there a setting? I checked in Options and there is an "Use old compensate mode" option, but, that doesn't seem to help. This used to be quite easy
  4. I've been playing with it for the past couple of days and really enjoying it. It seems to have a great workflow, if you are a traditionally inclined animator. The toolset, x-sheet, FX, and schematic view are outstanding. I'll probably use it as my main animation software going forward (I have and still used Mirage, TB Harmony, Flipbook, Anime Studio Pro and a few others). But, after putting OpenToonz through the paces, it just somehow clicks better for me. And, no, Rodney, I will never give up Fusion. hehehe
  5. Let us know what it says. I don't think that magazine is widely available.
  6. Moo the force be with you.
  7. hmmm Didn't know you were in Austin, David.
  8. I just spent the weekend going through these tutorials. These should be included with every sale of Hash A:M. Wow, simply great techniques by a great animator. BTW, if someone was wanting to purchase a non-subscription of A:M, is that a permanent license download or is the CD still shipping?
  9. I used to have the movie on DVD. Great reference stuff for character designs.
  10. It's not so much going off the grid as it's more of getting out of the rat race. Or rather, being able to choose which rat race I wish to be involved in. I'm at a point in my life where I want to pause for a moment and chart out the next chapters of life. And I wanted to be able to do that without having to worry too much about certain things. Things like mortgage, or rent, lots of bills, debt, and doing work for a company that isn't relating to my interests. To me, those things tend to take away my energy and time that I would rather put towards creative efforts. So, in the near future,
  11. The studio is setup now. The only remaining thing is water; but, I can survive without for now. I actually fired up the computer last night and made sure all the software and stuff was still working and install updates from last 6 to 8 months. I'll also be clearing the rest of the land to be able to do video shoots and whatnot on it in the future. Still need to get the interwebs out there. Still working at regular job and will end that sometime this year. But, basically, the studio is open for business again!
  12. Hey David, let me know if you need any help. I'm in and around Austin.
  13. To get the utility pole run and placed on the property was 2149. Additional materials (wire, circuit box, breakers, conduit, etc) was about 350 and then a bit to the electrician - all in all about 2700 total. Grand total so far (including land purchase, studio cabin, electricity, fees, permits, surveying fees, etc), I'm sitting close to around 27,000.00 investment in the future after about 1.5 years.
  14. Just a quick update, electricity was hooked up over the weekend. Not long now until the studio is back to producing. Last thing on list, water. hehe
  15. Thanks, Robcat. I'm glad I'm not any further north or this winter would be quite different. hehe
  16. 4 weeks and counting until I have electricity on the property. Can't wait to get back to animating. *Update: just got a call and poles may go in this Friday. Yay!
  17. I have Hitfilm Ultimate and it's a great compositing program and basic video editor. It still has some growing room in the professional direction (ie, doesn't have higher end 3d layering capability like using different passes - depth map, etc) and the 3D environment takes a bit of wrapping your mind around (at the moment each 3D object imported is in its own space but has workaround). But, Hitfilm is aware of these things and I'm sure will be work out in a new release. But, positive side, it does offer point tracking, comes with a Mocha limited version (that you can upgrade to full at a great
  18. Interesting. 18 is working on my Surface Pro without having to do that, don't have the Surface 2 yet.
  19. Small update: Land purchased and paid for. Small cabin studio built and paid for. Probably a month away from getting electricity up and running. Roughing it at the moment but all is good. 2014 should be a great year to start again.
  20. Thanks, Dpendleton77. I plan too. At the moment, I am in the process of building my studio; so, all my time is taken up working other job and building. Soon, though, I hope to have everything done in a couple of months.
  21. Hey Rodney, I'll be putting Subject 99 on hiatus for a while. In the next couple of months, I'll be buying my land to build my studio. So, in essence, I won't have much time in the foreseeable future to put forth on production. I appreciate your time and effort on this forum for me. So, if you need to archive it or take it off line, then that is fine. Thanks again. Ernest
  22. I received an IM from Rodney yesterday inquiring about updating this forum thread. It got me thinking about this series again and what I needed to do to continue it, if that was something that I wanted to do. I began this series in the spring of 2006; mostly as a challenge to myself to see what I was capable of doing with my skillset at the time and all my experience and knowledge up until that time. Also, I was unemployed at that time. It was also my initial venture into single person production, scheduling and marketing a product as an artist to see if (at that time) it was a profitabl
  23. Hey Xtaz, just viewed the video. First thing I would do is crop the drawing / painting segment and get rid of the Photoshop? menus and border. Those items are not important to the creation of the drawing. It looks like a time lapse recording for a Photoshop tutorial. Let the viewer focus on your drawing of Lau. I didn't see the dissolve quirk as much as Rodney indicated. Perhaps a tweaking of it with his suggestions. Overall, it is nice. However, it does lack any motivation for the audience to take action. I like the smile idea. But, yes the overall "message" to the audience w
  24. Xtaz, youtube says video is still processing. I'll check back on it soon and give you feedback.
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