Hash Fellow robcat2075 Posted March 27, 2008 Hash Fellow Share Posted March 27, 2008 Hey, that's a charming character, dying to be animated. Quote Link to comment Share on other sites More sharing options...
Gerry Posted March 31, 2008 Share Posted March 31, 2008 Don't the Squetch rig tutes go into assigning cp's and some fan bones for the shoulders? I can't find the link right now, but I seem to recall that info in the videos. Quote Link to comment Share on other sites More sharing options...
largento Posted March 31, 2008 Share Posted March 31, 2008 I don't know how, but I missed this... Thanks Largento I'm looking forward to seeing your stuff done also. Do you have any links that talk about assigning cps and weighting? I kinda' stumbled around finding stuff. I'm still doing a lot of things by the seat of my pants, but there were two big sources for what little I do know. One was Dave's video tutorials for the Squetch rig. You can see Dave actually doing it, which is very helpful. (At the time, I didn't even know that you could manually assign weights!) The other was the CP weighting disc that you used to be able to buy through Zandoria Studios. I did a tiny, very simple tutorial in this thread. Largento, I didn't realize Barry's tutorials didn't cover weighting - but do they cover fan bones? That's another area that I don't seem to find many tutorials on. Colin talks about them a little in the Cooper tutorial and there's some basic tutorials that show a fan bone applied to a simple cylinder, but I haven't seen a tutorial that sets up a fan bone on something like a shoulder or hip, and goes one step at a time. thanks! -Jim I'm not really sure that I know what fan bones are. He does cover using cosmetic (or orient like) bones. Quote Link to comment Share on other sites More sharing options...
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