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Hash, Inc. - Animation:Master

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Posted

here's a predator model i have been working on, he's not done yet,but almost.

 

(please note that i copied the body from a human model to save time. the head,blades, and dreadlocks were done by me)

 

 

 

[attachmentid=22160]

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Posted

i just added some armor on the shoulders,legs, and feet.... the helmet and chest armor are still to come

(heavy arm blades have been added also)

 

 

let me now if you want me to zoom in any parts(legs,arms,exe...)

 

[attachmentid=22191]

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Posted

What's that he's wearing on his fee? Flip-flops? :P

 

 

no, not flip flops, i think they're some kind of armor for the feet, i'll show you a close up (i've been using an action figure for modeling)

 

 

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Posted

how's this? do they still look like flip flops?

 

You didn't have to change it just because I said they looked like flipflops. Well, now they look like open toe sandals :D Are you gonna change that too? You're too funny.

 

Great modeling though. I'd like to see this thing animated.

Posted

 

You didn't have to change it just because I said they looked like flipflops. Well, now they look like open toe sandals :D Are you gonna change that too? You're too funny.

 

Great modeling though. I'd like to see this thing animated.

 

my life revolves around humor, and i like to fix whatever i can (i don't think it looked like a predator with "sandals" so quoted, so i changed it , just to let ya know)

Posted

i just added the helmet, yes there are different ones and i plan to make them soon, but for now, there's just one (i keep thinking there's something wrong with it, if you see it, let me know) ;)

 

[attachmentid=22376]

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Posted

these were visible in the full body picture, but not really... so i thought i would do a close up at the heavy arm blades (from AVP) and i think this is what they should look like.

 

(left arm)

[attachmentid=22445]

 

(right arm)

[attachmentid=22446]

 

and i also completed the chest armor

 

(back)

[attachmentid=22447]

 

(front)

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Posted

This model looks great so far! Let's see it textured!

 

sorry, i am not a texture person. i cant find textures and even if i had any, they wouldnt work for me.(they dont like me! :D ) but, if you want, i can send the model over to you when it is done so that you can texture it for me, if you want to.

Posted

alright, i'll try what you said, when i'm done with the entire model, oh yeah... i think i'd want to donate my models to an extra cd or somethin' for the free hash model thing. i just made a weapon that i've seen in a web comic, and it seemed neat so i thought i'd make it. i refer to it as the "predator grapling hook". (aka predator skull retriever).

 

[attachmentid=22556]

 

[attachmentid=22557]

 

i also made a short vid demonstration

[attachmentid=22558]

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Grapling_Hook.mov

Posted

yea, it does seem a little weird, probably because it is mainly flat... i'll try to fix that later. for now, i got two new models done.

 

the predator remote bomb

[attachmentid=22598]

 

vid demonstration (activate/deactivate)

[attachmentid=22599]

 

and the predator speargun

[attachmentid=22600]

 

[attachmentid=22601]

 

the speargun has 1 clip per gun (the little box attatched on the bottom) which have 305 spears(i refer to them as bullets) per clip, at least for my model. the spears or "bullets" look like this:

[attachmentid=22603]

look familiar? yep, the "bullet" is from the movie, PREDATOR 2

 

here is a close up view of the ammo clip

[attachmentid=22604]

 

vid demonstration of speargun (activate/deactivate)

[attachmentid=22602]

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35.mov

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40.mov

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Posted

thanks, and there is more to go. i got another weapon done, nice and simple. i'm not sure what to call it except for "the Reaper's weapon" or the guardian blade. any ideas would be great. all i know is that the blade is practically all plasma, and it can cut through anything.

 

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Posted

oh come on, you gotta do better than that now....make more deadly. ;}

 

errr...... what do you mean? add spikes,detail, or what (i need your frank opinion) ? anyway, i got another model done, called the Glaive, inspired by Predator: Concrete Jungle (game), the game had perfect detail, gore and sound effects, everything else stank.... well, thats my opinion.

 

[attachmentid=22743]

 

[attachmentid=22744]

 

(activate/deactivate)

[attachmentid=22745]

 

it glows in the dark!

[attachmentid=22746]

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53.mov

52.mov

Posted

sorry man, its just so....average. and yes spikes would be nice, hey maybe you could make it a tri-sythe, know what i mean?

 

uh.. no, i dont. ive never been one with a big IQ. and where do ya want what? it seems that i need ideas for it.(duh)

[attachmentid=22809]

 

ok, i got another model done, the stardisk, from AVP.

 

[attachmentid=22810]

 

actvate/deactivate

[attachmentid=22811]

 

spin in the air

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57.mov

56.mov

Posted

1. make it less tubeish

2. the blade is to round

3.make the blade more jagged like the other weapons

4.maybe you could replace the glow with a flameish blue sprite emitter, that way when you move it its like its not solid.

5. add more shapeo the handle, make it possibly make it kinda "S" shaped.

6. make the bottom of the scythe sharp (final stab)

7.what if the sythe blade whas more....weird shaped.

8. try and make it looks so sick that the sight of it sends a chill down your spine. just like a grim reapers blade should, if the face dosn't scare you enuf ^_^ .

 

you don't have to do all of these there just some ideas from a scythe i drew a while back, when i draw a wepon i maker sure it suits the character its for and looks as cool as possible. if the characters mean or evil of the sort, i make it look as deadly as it should.

Posted

4.maybe you could replace the glow with a flameish blue sprite emitter, that way when you move it its like its not solid.

 

er, how? if you know how,please tell me! :) here's an update of the blade w/ jagged edges, a black handle and a pointed end.

 

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Posted

you need to learn particles....i'll try to find some links. till then try messing with sprites. and the blade still looks kinda round. and like i said make the handle kinda like an "s" when you do that it makes it easier to swing and hold. also it looks kinda small, make the pole longer.

Posted

you need to learn particles....i'll try to find some links. till then try messing with sprites. and the blade still looks kinda round. and like i said make the handle kinda like an "s" when you do that it makes it easier to swing and hold. also it looks kinda small, make the pole longer.

 

sorry, i don't know what you mean by sprites.

 

and is this what you mean by s shaped?

[attachmentid=22828]

 

i'm also not sure about the round blade, do you mean the width?

[attachmentid=22829]

thanks for the help so far, looks better already!

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Posted

you need to learn particles, try doing some more test. make the force of the particles up(x axis), also try varing colors. have two different particles on the blade, white and blue. change the size of the particles and make them fade away(transparency over time(time based))at a good frame. then try swinging it around and see how it looks. also just keep the glow on the blade, but a large particle size should be enuf.

Posted

sorry, i liked bright blue and dark blue. anyway, is this what you mean? is there a way to make the particls going up "follow" the blade, without stiff lines? i hope you know what i mean

 

[attachmentid=22846]

95.mov

Posted

thanks, and, by the way, i got a new gun done. the plasma caster(aka plasma cannon), from all the PREDATOR movies, including AVP.i decided not to bother with the dreadlocks since it was just a demonstration.

[attachmentid=22868]

 

vid demonstration

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79.mov

Posted

thanks! and one more thing, i need ideas for what a female predator should look like, i'm thinking it should look like the ones in these fan art images, but i would like your opinion

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Posted

heres a suggestion for the sythe, looks a bit primal compared to others

hope you don't mind if i post it

[attachmentid=23061]

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  • 3 weeks later...
Posted

yes, i dont mind if you post it, i'll need all the ideas i can get!

 

i got some animation done for the male predator, facial and a walk sequence..... tell me what you think

i didnt do the dreadlocks for the facial expresion, it would take too long

 

facial expression

malepred2.mov

 

walk

malepred1.mov

Posted

there seems to be allot of creasing in different areas of the head.... could you post a wireframe? and somthing abut the reflection bothers me...maybe its the lighting...hmmmm.

 

landis01.jpg

 

recommended scythe image, just an idea of what it should look like.

Posted

she's done! i got the female predator model done for now, all i need is the modifications..... tell me what you think an what you think should be added on.

just like the male, i did the female by using an already made female human model, the put on the rest.

 

post-9472-1167602240_thumb.jpg

 

female face expression

femalepred1.mov

 

female walk sequence

femalewalk.mov

Posted
star patches do not work, fix up the side of the mouth.

 

what do you mean? any suggestions on how to fix the the side of the mouth? and which side? left or right?

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