sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

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I enjoyed it. Nice style. Not bad for a quickie inspiration.I think you got a winner. Kinda like the male version of Dora :D

Thanks, glad you liked it.

He's very much me, but a bit more "valley-guy/goth". I swear I'm not that dumb. I don't think so anyhow. LOL

And I *hate* ceramic garden animals. They are evil.

 

It just makes me laugh.

 

ps..who's "Dora"?

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and you did the voice? I like!

 

If you do an additional pass or two concentrating only on the hands I think that would enhance his performance tremendously.

 

The eyes are facinating. A few good blinks in there but if you run another pass concentrating on the dialogue a few more strategic blinks to emphasize vocal articulation would be sweet.

You've done really great thus far with the eyes. Its quite a challenge to properly animate decalled eyes.

Maybe a little anticipation and movement of the pupil with any added blinks.

 

...you look like you are already moving there... so I'll shut up now.

 

Great Job.

 

I wanna see more!

 

Edit: Looking again I should have said 'fingers' as you actually have some great arm and hand movement already. Moving a few fingers at strategic places would add even more to it. For instance in the frame below a slight extending of the index finger might be nice.

fingers.jpg

Edited by Rodney
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and you did the voice? I like!...

...The eyes are facinating...

...You've done really great thus far with the eyes. Its quite a challenge to properly animate decalled eyes.

Maybe a little anticipation and movement of the pupil with any added blinks...

 

Yeah, the voice is me. Thanks!

 

I might throw in some more vocal-linked blinks, as I can see a few places that would totally enhance it.

 

As far as pupil movement, he was rigged for it, but for some reason, I didn't like it. When I first sketched him, he was of my class of characters with staring eyes. For some reason the pupils moving destroyed his "look".

 

So he shall only blink, for now. :lol:

 

Thanks for the comments, when I re-open this project (after my main project, this was a bit of a sidetrack), I will probably fine-tune him, particularly the fingers as you suggested.

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