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Hash, Inc. - Animation:Master

Frog Bone Warrior


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Hi all,

 

I've been thinking of doing a character of a frog bone warrior for a while now. I have done a painting of him to help visualize him. My painting skills are a little rusty as I just started painting again after like 6 years of not painting. Sorry the pic is low quality, i took it with my web cam.

 

Let me know what you think of this character.

 

Comments, criticisms, suggestions welcome.

 

Thanks

post-7-1118948323.jpg

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Thanks Guys.

 

I'm glad you like my character design. I've started modeling him as you can see. The pelvis and skull will be challenging but the rest is pretty simple.

 

I dont know what jason and the argonauts is but my frog bone warrior will gladly fight all challengers.

 

John, how'd you make that little animation of my guy. It's awesome! so cool to see him move already. You beat me to the punch.

 

 

I'll keep you updated of progress. Thanks for looking. :D

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The frog bone warrior is really shaping up!

 

You can read a good condensed version of the story of Jason and the Argonauts here: Jason and the Argonauts

 

Your frog bone warrior reminded me of a certain scene of the 1963 movie of the same name. Ray Harryhausen did the animations in the movie. The scene is where the king of Colchis, Aeetes scatters the teeth of the Hydra, which spring up as bone warriors that attack Jason and his crew. Well worth renting the movie!

 

Bill Gaylord

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Animating picture is easy with AM and Photoshop.

I grab the picture quickly got rid of the background

made a path around the remainder

exported path as Illustrator path

Imported into model in AM with IA wizard

applied picture as decal

did a few adjustments and rendered

 

 

like here

 

http://johnl.inform.net/pages/pretend.htm

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Getting attacked by reanimated skeltons... not good.

Getting attacked by highly skilled warriors... painful.

Getting attacked by highly skilled reanimated skeleton warriors... priceless.

 

Great modeling. You really have capturing the image in your painting.

Animate that guy! :)

 

Rodney

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If you're going for something serious, shrink the pelvis a little and make the head a wee bit bigger. , and scrunch him up a bit. Hunch him over a bit, with bent knees. Don't let him stand up straight. Then, when you animate him, you can make him very bouncy, hopping all over the place.

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