johnl3d Posted April 27, 2005 Share Posted April 27, 2005 This is my test model I will be posting a few other static trials with different settings then get thom moving superthom01.mov Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted April 27, 2005 Admin Share Posted April 27, 2005 Finally! A role worthy of Thom. Looking forward to where you might be taking this. Keep on testing! Quote Link to comment Share on other sites More sharing options...
johnl3d Posted April 28, 2005 Author Share Posted April 28, 2005 reduced stretch and shear stiffness to 5 for this test looks less stiff or at least not as bouncy superthom02.mov Quote Link to comment Share on other sites More sharing options...
johnl3d Posted April 28, 2005 Author Share Posted April 28, 2005 switched stretch and bend both to springs and reduced bend stiffness to 1 superthom03.mov Quote Link to comment Share on other sites More sharing options...
Dhar Posted April 28, 2005 Share Posted April 28, 2005 switched stretch and bend both to springs and reduced bend stiffness to 1 Much better. The first one looked rubbery. Quote Link to comment Share on other sites More sharing options...
johnl3d Posted April 28, 2005 Author Share Posted April 28, 2005 using the last adjustments added the jump action off the cd which is not quite right for Thom but its late ...anyway here is the results superthom04.mov Quote Link to comment Share on other sites More sharing options...
Zaryin Posted April 28, 2005 Share Posted April 28, 2005 Nice cloth work there, John. For a character like Thom the stretch seems good, but for a realistic character I think it might be too much. Quote Link to comment Share on other sites More sharing options...
johnl3d Posted April 29, 2005 Author Share Posted April 29, 2005 I agree Jeff just playing around with settinngs to see what controls what and how much. Quote Link to comment Share on other sites More sharing options...
higginsdj Posted April 29, 2005 Share Posted April 29, 2005 Can we see a final render version with shadows? Cheers Quote Link to comment Share on other sites More sharing options...
johnl3d Posted April 29, 2005 Author Share Posted April 29, 2005 Sorry no shadows they don't show but this is an attempt to fly after removing self collisions. Besdies shadows decals don't seem to work and some materials don't work I haven't played with that area much superthom05.mov Quote Link to comment Share on other sites More sharing options...
johnl3d Posted April 29, 2005 Author Share Posted April 29, 2005 Tried to render with shadows with Thom in opposite direction nothing except that stretchy capes look weird when they unstretch Will post basic project yet tonight superthom05a.mov Quote Link to comment Share on other sites More sharing options...
johnl3d Posted April 29, 2005 Author Share Posted April 29, 2005 I'm going to post the first project here to change settings i'm showing where the setting are in this sample. You can change them and then simulatr them to find out how look at the simcloth tutorial page on the forum. Yo can then remove the simulation add an action and simulate again. For the last one I set the chor to 90 frames per instead of thirty. the screen grab is here Might try a shirt next Quote Link to comment Share on other sites More sharing options...
johnl3d Posted April 29, 2005 Author Share Posted April 29, 2005 the project file right click save as superthom01.prj Quote Link to comment Share on other sites More sharing options...
gsellis Posted April 29, 2005 Share Posted April 29, 2005 Is it just me, or was anyone else waiting for the bull to come charging in from the left and make it more dynamic? Toro! Quote Link to comment Share on other sites More sharing options...
MikeSanderson Posted May 23, 2005 Share Posted May 23, 2005 Nice Work John!! ....Can't believe I missed this one! Quote Link to comment Share on other sites More sharing options...
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