noah brewer Posted February 10, 2005 Posted February 10, 2005 I still have to assign some CPs in the hips, but its almost done: http://www.angelfire.com/film/noanoa/fig-bike.html Comments and critiques are always welcome. -Noah Quote
jon Posted February 10, 2005 Posted February 10, 2005 excellent modelling all around! from the lighting, i'd say you want the viewers focus on the bike... seems odd to me, as i'm more interested in the woman ' ' ) speaking of her, priss' stance seems a little awkward. she seems loose above the waist, but her legs seem tense. does that make sense? minor gripes, mostly typed so this isn't simply a "droool" post ' ' P```` -jon Quote
noah brewer Posted February 10, 2005 Author Posted February 10, 2005 from the lighting, i'd say you want the viewers focus on the bike... seems odd to me, as i'm more interested in the woman ' ' ) good point! I'll de-emphasize the lighting on the bike. riss' stance seems a little awkward. she seems loose above the waist, but her legs seem tense Yeah, I'll make the belts tighter around her waist, so that it makes more sense visually. THanks! Quote
John Bigboote Posted February 10, 2005 Posted February 10, 2005 Hubba-Bubba! Thanks for showing! One thing I notice...or rather don't...if you could throw a 'rim' light on her head to halo her hair... I like your approach to hair...it's NOT V11 hair but it is tried and true...you've got me thinking about trying it... Nice work Noah! Quote
Mr. Jaqe Posted February 10, 2005 Posted February 10, 2005 hummina hummina! she in need of company? Im not trying to make this look like something it isn't, instead of what it is: a drool post. Quote
starwarsguy Posted February 11, 2005 Posted February 11, 2005 What's your problem, Noah!? Why are you so good at this!? Quote
luckbat Posted February 11, 2005 Posted February 11, 2005 Great work. As others have pointed out, the head area is sort of dark, but that's easy to fix. To me, it seems to me like her quadriceps are a little... well, shriveled. I'd give them a bit more fullness, especially since biker clothes usually have a bit of padding to them. Quote
sculptorpro Posted February 11, 2005 Posted February 11, 2005 Wow, Noah what can one say, your figures are truly inspirational, how are you getting your skin textures may I ask? Ian Quote
noah brewer Posted February 11, 2005 Author Posted February 11, 2005 Thanks for the input! The concensus is to fix the pants and the lighting on her head. Will do! Thanks, Noah Quote
noah brewer Posted February 11, 2005 Author Posted February 11, 2005 Alright, I just fixed a few things. Here's an updated version: http://www.angelfire.com/film/noanoa/fig-bike.html Quote
Dalemation Posted February 11, 2005 Posted February 11, 2005 The 'tweaked' version is stunning but then I thought the original was amazing. Brilliant work. Quote
Zaryin Posted February 11, 2005 Posted February 11, 2005 The pants are WAY better. I love the rim lighting effect you got with her hair. It's beautiful. I am never able to make hair look that good. Whip up a tut! Quote
Hash Fellow robcat2075 Posted February 11, 2005 Hash Fellow Posted February 11, 2005 Looks wonderful! What is the little bump/crease/shadow at her elbow? That was the only odd thing that struck me. Quote
noah brewer Posted February 14, 2005 Author Posted February 14, 2005 Hair is always hard to make. Since this hair is non-particle, it takes a lot of back and forth tweaking of the transparency, bump, specularity, and reflectivity maps, in addition to the modeling. I don't think that I could write a very good tutorial on it. As for that elbow crease, I don't know why it is occuring. I'll have to fix it. Quote
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