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Hash, Inc. - Animation:Master

Jason Simonds

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Everything posted by Jason Simonds

  1. Hello, Sorry about that... It's all fixed. Purged 6k users, A ton of spam comments, and fixed the security problem(update company using a dumb password). So it should be all set. Still working on video uploads but that should be fixed soon.
  2. Hello, Please post your log file. Also we can extend your trial too.
  3. Ok I think reports is fixed.. I want to move Reports to disk storage but I'm not sure if that will break old uploads. But this fix should hold till i get that worked out. Let me or support@hash.com know if it does not work since I thought I had it fixed before
  4. So I'm a bit behind one Support Email at this time. I got wrapped up in some other updates this weekend and did not get to it. I meant to get them done tonight but work killed me(just walked in the door). Tomorrow I'm going to sit down and get threw all the back emails and really try to stay on top of it more(back to checking every day). Thank You for understanding and sorry for the delays,
  5. So this week looks as busy as last week for me at work. So I do not think I will get to reports till Friday.
  6. Hello, I found out late tonight it's not fixed, Going to work on it tomorrow and do testing. The data base that holds the files it up to 2.6gb.. I think that maybe affecting it. No one has replied to my question if moving to disk upload will break old uploads so i guess it's time to work on some backups and give that a try.
  7. I have it fixed and I have a request in to the people that make it to know if I can move to file upload with out losing the database uploads.
  8. Hello, at this time https://www.hash.com/reports uploading is broken. I'm working on a fix. Right now upload loads into the database and I think after all of these years that is starting to push the limits. I'm going to try to change it to 'disk' upload but I need to test if the breaks the old database uploads. I will be posting here when I get it fixed or I break it more.. Let's not hope the latter this time!!!1 Thank You, Jason Simonds
  9. Mascot Contest rules: All entries must be at least 1440 x 1920 and keep the 3:4 aspect ratio. The winner must summit a rendered image with no background of 480 x 640. All entries are usable by Hash, Inc. and Animation Maser for promotional material. All entries must be emailed to support@hash.com by midnight pst on 09/05/16 No offensive or pornographic material. The winning image as voted by the Animation Master Community will be the new splash screen for v19.0. Rules are subject to change without notice.(I do not plan on any changes but you all know I forget stuff all the time) Winners: 1st place will get to be the v19.0 mascot, $150.00 http://www.hash.com/store gift card. 2nd Place will get $100.00 http://www.hash.com/store gift card. 3rd place will get $75.00 http://www.hash.com/store gift card. Notes: This has no bearing on the time frame till v19.0 is release so please lets not go down that path here. Good Luck All! Jason Simonds.
  10. And there i go, I try to show I'm moving forward and I break something haha!!!!!1 now working on playback haha
  11. Hello, So I have been working on updating AMfilms. I know it's been some time that it's been not working at all we bought a new site.. Well updated version. We are working threw that last items for the move. But you can see it here. Your password may have been lost(I know mine was). What is done. Moved videos to the new format. Updated/moved old site(the old one still works. What needs to been done. Fix uploads of video. Move thumbs to the new naming format. Delete spam users Fix image sizing. You can check it out here. https://www.hash.com/clipshare/
  12. It will still say p I just called it p+ steffen called it p refresh
  13. Yes the SDK is updated too. https://www.hash.com/ftp/pub/Sdk/AM180SDK.zip
  14. Installers: Windows 32Bit Windows 64Bit Intel Mac v18.0 Intel Mac SSE4.2 Change Log Fixed All: [bug]6687[/bug] SDK missing method for joining splines? Fixed All: [bug]6685[/bug] Decal placement tools do not work correctly in Camera view
  15. Installers: Windows 32Bit Windows 64Bit Intel Mac v18.0 Intel Mac SSE4.2 Change Log Fixed All: [bug]6505[/bug] Layers drawn in front Fixed All: [bug]6631[/bug] Depth sorting problems in choreography Fixed All: [bug]6643[/bug] Bias-Handler not showing (the line of the bias handlers not visible) Fixed All: [bug]6540[/bug] copy loose decaling on 5 point patch Fixed All: [bug]6647[/bug] Grid only shows when an object is selected Fixed All: [bug]6663[/bug] After Deleting a spline, Undo does not restore it. Fixed All: [bug]6664[/bug] Crash upon drawing spline in new PRJ Fixed All: [bug]6666[/bug] Crash after multiple Undos Fixed All: [bug]6668[/bug] V18p Axis handles for Scale mode not drawn properly Fixed All: [bug]6660[/bug] Play range do not stick when saving and loading a scene/project Fixed OSX: Combobox "OpenMP Threads" doesn't display correct the last choice Fixed OSX: Particlesystem generated on the false coordinates (comparing to the windows version) Fixed All: [bug]6670[/bug] Patches not completely drawn in in real-time view Fixed All: [bug]6671[/bug] Distortion Box CPs disappear Fixed All: [bug]6672[/bug] Undo doesn't work in Distortion Mode Fixed All: [bug]6673[/bug] Lens flare errors in Net Render Fixed All: [bug]6571[/bug] Net Render slaves cannot load camera from Technocrane Fixed All: [bug]6674[/bug] Prop not visible after Turn Fixed All: [bug]6675[/bug] Prop textures not displayed correctly Note: For decaltype "Color" the alpha channel is not used in final render, if You need this, change the decaltype in the chor to "CookieCut" (the obj file format doesn't know such a type)in contrast the realtime render use the alpha channel, even the decaltype is "Color", but I will not change this behavior due heavy sideeffects Fixed All: crash , when the decaltype for a prop decal is changed to Bump or Displacement Fixed All: Combobox for decaltypes displaying now only the usable decal types for props Fixed All: Bump and Displacement maps for Props now working properly
  16. We are in really really early testing for v19.0 there is a lot of changes only people given the installer at this time can see v19.0 or report to it. Because of one of the things that needs to be fixed/updated there is no way to take on more people for testing at this time. But as things move on we will look to add tester like in the past I may post here looking for testers then move those to see the v19.0 reports. But this is really really early in the update process so it maybe a while off.
  17. I see that and it has been rolled back. I guess I forgot to test that before releasing the SSE4.2 works though.
  18. I do not know why it was moved to v19.0 but it does not looked fixed in v18.0o.
  19. It was moved to fixed in 19.0, But it will not support the listed operating system of XP sp3
  20. Installers: Windows 32Bit Windows 64Bit Intel Mac v18.0n Intel Mac SSE4.2 Change Log Fixed All: - 6628: Exporting MDL from Chor causes crash Fixed OSX: - 6630: Option Dialog Box changes crash Fixed All: - 6635: Instead wizard amplitude appointed wizard mirrorbone Fixed All: - 6632: Simcloth simulation crashes Fixed All: - 6638: NetRender crash when changing JPEG settings New All: menu entry for Models "Renumber CP's" renumber the model cp's
  21. This should go faster now.. I always forget to use ; to stack commands.. off to bed and in the morning it should be closer to done!!
  22. The move is on.. I thought i had moved svn to our nas but I found out today that I had not. But I'm working on the move now!!
  23. It looks like the change is broken.. I need to find where it's saved
  24. I forget the url off the top of my head and it's down but I will get them sometime next week late.
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