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Everything posted by jason1025
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I need some help with rendering
jason1025 replied to jason1025's topic in Work In Progress / Sweatbox
I'm going to say that's the problem. YOu have to do what you have to do to get the look right? -
I need some help with rendering
jason1025 replied to jason1025's topic in Work In Progress / Sweatbox
Hey Robert Did you ever build your super fast System? I just ordered another system. I found a system called ZT systems. It cost $579.00 And comes with and AMD X4 945 3.0GHZ quad processor. 4G ram DDR 800MHZ, and a decent graphics card. I am curious how it will perform your bench test. I am just using it purely to render. So I hope the low amount of ram is not an issue. I am thinking this system is perfect for me because its got a tiger under the hood in terms of Processors but everything else is kind of bare. -
I need some help with rendering
jason1025 replied to jason1025's topic in Work In Progress / Sweatbox
4 Kleig, Z buffered. Approximately 10 Ray traced set to 1 ray. -
I need some help rendering out a high res 1920x1080 scene. The good news is you can have the models I created for the scene as it is for my demo reel. The bad news is depending on how fast your system is it could take 9-15 hours to render one frame. I have about 30 cores rendering 30 instances but its still going to take me 9 days or so to finish. I don't recommend you volunteer unless your system renders Roberts AM Benchtest in less than 12 minutes or so. Any one who renders me 2 frames or more will get a DVD full of AM training Videos in addition to the models in the scene. Attached is about 95% of the scene rendered @ 720x405. to give you an idea. I wanted to use AM's motion blur at about 30% but it adds days to the render. I will have to do DOF and Motion blur in Post. I was thinking of using Real smart motion blur unless some one has a better idea. test_163_.mov
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Hi Steve. Thanks for that info. It makes me want to purchase NR but for $500.00 Its just too steep. But For Multicore support I would pay it. FYi Jason Told me NR users must request updates before he will compile them. So If you want 15.J+ request it.
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I dont think anything will come of this. Thanks though. Net render is obsolete in my opinion. I would purchase it for there price if it could do multiple cores but until then Its worth about 100 not $500
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multiple instances. I realize this is not as convenient as if Netrender transparently handled multiple cores. I just see it as a shortcut to setting up multiple instance renders. Can you make a feature request? It may have more impact coming from you.
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Is this for net render or for cd version with multiple instances?
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Unfortunately I dont fit either of those scenarios. I have 6 computers that have a combined 30cores. Sounds like Net render needs to be updated. I know they wont because its not economical but at my last staff job we had a Net render that looked exactly like Hashes, it worked the same way. It easily took advantage of all cores as if each core was its own computer. We gave it access to two 8 core machines. It was proprietary software that that could plug into almost any render er. In our case our net render was utilizing Red's trans coding software. I think it was called Red alert. Its only job was to transcode Red Raw 4k Video footage and turn it into a Targa sequences. Its spooky when I see the gui of net render because it looks just like ours. There must be some sort of universal component there.
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I was thinking of purchasing Net Render. I had a bunch of questions about the product and Jason S said that aside from open MP support it cant use multiple procs/cores. This got me thinking, Does open MP work. After testing the answer is no or at least it didn't work for me in regards to decreasing render times. You can see the results below. Can some one concur?
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Yes. This makes the decal not get shadowed by anything and not need any particular light on it, Yes and yes. If you use the image decal to drive ambiance, then white will be white, but a 50% gray driven by 50% ambiance will only render 25% gray. 50% gray with 100% ambience will be 50% gray, which is what you want. Robert. I cant thank you enough for your help. Image sequences have never been reliable for me when rendering. I fallowed your idea about keying the "frame" option for each frame. Then I got smarter and keyed over time witch is what you meant. This worked flawlessly. Image sequences are 100% reliable with this method.
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Yes, thank you. Good advise
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The standard route for a TV screen is to put the image decal on the screen surface and set the screen to 100% ambiance. That works. You'd have to show me a case where that is not appropriate. If you can't remodel your screen to the dimensions of your image then a still frame decal for ambiance would be the way to make just the image part luminous. I am not on skipe. I will have to look into that. OPTION A: So your saying the "Group" aka the models surface property that is the screen is normally set to 100% Ambiance when doing the TV screen model when not using a decal to drive ambience? OPTION B: So you are also saying my method of using the image sequence twice one for color and one as ambiance is not standard practice in regards to driving ambiance VIA decals?. You say to Just use a single white decal to drive the ambiance when using the decal method?
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Here is specifically what I am doing. I have the image sequence decal ed twice, one as color and one ambiance. Now that I think about it. Do I really need to use the same image sequence for the ambiance? It seems like a waste of resources because the computer has to buffer all those extra frames. Cant I use a pure gray or white single decal and get the same effect for Ambiance? I am not sure of the results because the image sequence has the unique images for everyimage regarding ambience, but is it necessary or is it negatively impacting me anyways because of the variations in the image sequence?
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smart idea. I have the same image applied in the same spot twice but one is for ambiance and one is for color. It gives me the look I want but I think this may be adding to the problem. Is there another method? Do you really need the image to do ambiance? Couldn't you just set the surface to an ambiance %? Not that two decals shouldn't work as well as one. Yes I think. The image sequence represents the screen of the monitor. So the Screen needs to be brighter than the monitor itself. However I guess I could remodel the model so that I could isolate a group specifically where the screens image sequence is and then raise the ambient intensity for that group.
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The only place I can find the "Frame" Option is in the objects not the shortcuts to the objects in the chor. Its my understanding that only objects/properties in the chor can be keyed. What am I missing? Also Robert can I give you a call?
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smart idea. I have the same image applied in the same spot twice but one is for ambiance and one is for color. It gives me the look I want but I think this may be adding to the problem. Is there another method?
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looking good.
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Does this feature work? I am using a Jpeg image sequence on a few monitors in a chor. Sometime some frames render the first frame of the image sequence regardless of of what frame in the time should be rendered.
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That is so impressive. Tutorial!!!!!
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keep at it. The last 10% is where 90% of the work will be done. But that's only true 50% of the time.
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That looks so good. How did you create the after burner?
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looking good
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looks good. Close up shots will require some sort of beveled edge.