sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

alweb

*A:M User*
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  • Name
    al
  • Location
    Montreal

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    Mac/Win
  • System Description
    G3

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  1. Hi, It was a trick used back then when there was no electricity and we have to do things under candle light! I was using a gradient materiel with an edge threshold of 45 -50% ... ( with turbulence attributes node to get a deeper color ) In my lion model (updated by Steve Sappington for the AM extra cd) the materials are set to : the model itself (for an overeall effect) and to color groups ( for tweaking the effect) and groups surface properties have a diffuse falloff not set ... quite basic trick ...but still usefull to fake velvet ,back light on skin etc ... try to reproduce it on a sphere model Alain
  2. Ok, I got it ! I set the smartskin on "geometry" bones ! of course !, So starting from an action window, I turn "on" this pose: Show and hide rig component / show_geom_bones and select the bone and right clic to create a smartskin...do the cp adjustment (in muscle mode)and close the window (who is now a smartskin window) I re-open and clear the first action to see it work or just create a new action. sorry to bother with that stuff...but a little recall doesn't hurt sometime ! hehehe thanks Al
  3. Hi, I would like to set some smartskins on a model using the Squetch rig. Usually I set smartskins on the basic skeleton previous to run the squetche rig install. But if I got something already rigged ? , which bones should I use to set a smartskin ? ... let say for the leg , calf foot etc. thanks in advance for any help or explinations Al
  4. I take a minute here to say how great I found that squetch Rig. All those sub-system adjustments and features are just fantastic ! You did a famous work guys ! it made animation and 3d riggin a very cool and funny experience . thanks a bunch again ! :) Al
  5. What a great tool Luuk ! fantastic ! I'll get one right away Al
  6. Superb work Will !, And this Pixosaur 3rd party tool for Am seem great too ! Al
  7. Wow ! This is a fantastic modeling work Stian ! Congratulation ! there is so much detail! Is your computer and AM still run fine with this beast in head ? superb... I just want to fly through and zoom... Al
  8. Hi I've found that clip doing some cleaning in my AM stuff. I wasn't sure I've had posted it anywhere...so here it is : http://www.hash.com/users/alweb/terraclip.mov Of course no copyright has been allowed on music and character since it's just a demo a practice , a study case...nothing commercial. Thanks Al
  9. Hi Good work Seven ! It's cool to see someone doing more from my modeling. You can do so much funny stuff with a Bush Model ! hehehe I have to said that most of my modeling work (available on the extra CD) are not very "up-to-date" stuff .These models has been done 3-4 years ago ! an eternity in 3D. About the "mando face tutorial" and other reference or tech notes exposed on my website tutorial , it's quite old stuff too , still useful for beginner in some ways ... I think ? So don't worry about any broken link or obsolete instructions, I don't have any plan to update the website at this time . I got lot of new 3D stuff at home and I'll probably make a new one than updating the old... but don't wait for me, I'm very sloooowww ! zzzzzzzzzzzzzz! thank peoples Al
  10. Nice model Stian, I'm working myself on a sail boat since a while and I know how hard it is to model manufactured form like that , as for cars , boat , planes etc. great work ! Alain
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