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Hash, Inc. - Animation:Master

robcat2075

Hash Fellow
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Posts posted by robcat2075

  1. 18 minutes ago, R Reynolds said:

     Its biggest downside was that it made me think that 24 frames was a sufficient cycle length. Once I got a quasi-workable left leg cycle I realized how wrong that was

    You can bounding-box select your keyframes and stretch the cycle to any duration you want.

    Also, a walk cycle on a path will scale its duration to traverse the path in the specified time.

  2. On 6/5/2023 at 2:52 PM, R Reynolds said:

    I'm working on my very first human walk cycle.

    (My hat's off to anyone who gets a believable cycle without days (weeks?!) worth of tweaking.)

    When I was taking AnimationMentor classes, there was a lecture that began with a montage of several studio animators each revealing what they dreaded animating most... walks!  :angry:

    Convincing walks are hard to do and harder if you are doing a walk cycle. What ever is wrong with it becomes more obvious as the cycle repeats. :facepalm:

  3. Hi Roger,

    I don't recall a switch but I think the key is to have the action "Length" equal to the time of the end-of-cycle keyframe that is a copy of the start-of-cycle keyframe.

    That seems to work in this sample PRJ.

    Robot05k2 egg .prj

    If you are watching your cycle in in real time you will want your Play Range set to be no longer than your last frame. When I had a slower computer I think I had to set the Play Range one frame short but when I look at this project today it doesn't seem to need that.

     

    image.png

  4. 6 hours ago, pixelplucker said:

    No patch for error loading files from a nas? Seemed long file path names crashed v19 when trying to load a prj. I had posted in bug reports.

    Ended back with the cd version.

    Thanks

    Do you have an AM reports issue number for that?

  5.  

    @Rodney @Roger @Shelton Robbie

    For our first meeting you will want to get four things done.

    1.  Download and install Microsoft Visual Studio 2022 "Community" edition
    2. Sign up for a free account to Udemy.com.  Enroll in free Udemy course "C++ Tutorial for Complete Beginners" and watch Lesson 1 "Introducing C++"
    3. Get a personal Google Account so you will be able to attend our Google Meet sessions.
    4. Get the computer you will use to do C++ set up with a microphone and earphones so you can participate in our Google Meet session. No camera needed.

     

    Getting Visual Studio...

    VS 01 community.jpg

     

    • You will be prompted to save a setup file. Save it to where you can find it, like to your desktop...

    VS 02 SetUp.jpg

    Run the Setup file. It will lead you through several steps...

     

    VS 03 VS Iinstaller.jpg

    • The installer will give you many options for downloads. Uncheck everything except "Desktop development with C++"

    VS 04 C++.jpg

    We'll check your installation at our first meeting. You will be able to add

     

    Getting course at Udemy...

    When you put "C++ Tutorial for Complete Beginners" in the Udemy search bar you should get an option for a course taught by John Purcell.  Choose than one! It is free.

    Udemy 01.jpg

     

     

  6. We are still planning to start the new C++ Study Group on June 4 and you still have time to get on board the C++ train.

    If you have not already, PM me if you are interested.
     

    Quote

     

    What is C++ and why is it used?

    C++ (or “C-plus-plus”) is a general-purpose programming and coding language. C++ is used in developing browsers, operating systems, and applications, as well as in-game programming, software engineering, data structures, etc.

     

    C++ is the language of A:M and just about anything else that does anything useful.

  7. Hi Korge,

    You may be thinking of "Animate! with Cristin McKee" which was produced by Anzovin studios rather than Hash.

    Last I heard, she has officially withdrawn it and intends it to be not available. However, you might find a second-hand copy on ebay or likewise.

    I never saw it but I do recall an animation demonstration by her at Siggraph that made me realize, "Ah... this doesn't have to take forever!"

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