sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

turbokitty77

*A:M User*
  • Posts

    33
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  • Interests
    Films, Cartoons (Family Guy, Oh, I love Stewie!), Alternative rock, Chocolate, Espresso drinks, Sushi, Hiking, Watching soccer
  • Hardware Platform
    Windows
  • System Description
    Pentium4, 3.00GH, 1GB DDR 400MHz, 80G Hard drive, Windows XP Pro, ATI RADEON® X600

Profile Information

  • Name
    Maya H.
  • Location
    San Francisco, USA

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  1. Cool texture. I like the model too. Looks like it could be used as background or some kind of alien creature characters.
  2. Love the hair. Especially the frizzy one. Besides that, I just love her face! Just something about her face seems very intriguing..hmm.. Cool work!
  3. Wow, amazing... I'm speechless... Very well done, Noah. How good are you with Maya by the way? Just curious.
  4. Sweet! But the lighting seems a bit off to me. Maybe too harsh white light? Anyway, love the model and texture. Keep it up.
  5. Wow, it's pretty cool. Excellent job!
  6. Sweet, congratulations!
  7. Wow, kick ass model indeed! Add some sweet animation, then you're good to go.
  8. Wow, pretty cool. Can't wait to see the animation clip.
  9. Cool character designs! I like the Z-man especially.
  10. Your dragon turned out great! Nice job.
  11. 'Father's walk' seems to have a little bit of snapping in the movement. Could be my imagination. I really like your character designs. Cool stuff. Keep it up.
  12. Pretty cute indeed! The arm joints seem to keep flipping. Is it intentional? Peace out.
  13. How about adding secondary motion such as finger movement? Nice start.
  14. Nicely modeled and textured. The legs look a bit off though in my opinion. But I'm no modeler. Heh. Good job.
  15. Looking good so far. Keep it up.
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