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Everything posted by largento
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Wow! I'm just now seeing this thread! Fantastic stuff, Nancy! Those frogs killed me. :-)
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Thanks, Robert! The Largento company is known for its minimal-as-possible work ethic. :-)
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Thanks, Robert! And here's a first look at the new 2011 Largento 1-seater, no-door, economic, convertible, electric, sports mini car! Everybody's going to want one! :-) [EDIT] Here's a shaded wireframe of it...
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Thanks, Paul! Thanks, Stian! Coming from you, that's high praise!
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I don't think it's hush-hush. It's just a couple of little 15 second broadcast spots for a local company.
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Thanks, everybody! It's not going to make me much money-wise, but hopefully it will let me get a foot in the door. Here's the full body. I don't normally do much decalling, but decided to give the models for this project some texture. The bump map on the hair is probably too subtle to be noticed in the actual animation, but I like how it looks. The character is only going to be seen folded up in a little car, so his body won't really be seen. And a shaded wireframe for you, Stian!
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Haha, that's a great likeness and still looks like your style. Very cool!
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Gene, that looks awesome!
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Working on a freelance job, which means I get to work on something other than Wannabe Pirates. :-) Storyboards and character design have been approved by the client, so I'm working on the modeling. Close to finishing his head:
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I would say that SVG would be the route to go *if* a new converter were written. SVG is an open-standard. It's xml-based rather than being based on Adobe PostScript. Being open-standard, it's used by many more applications that EPS is. EPS files are going the way of the dodo. Once Adobe started making it so that you could import native AI files into their other applications the need for EPS dropped off.
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Very cool, Robert! It did occur to me watching it, that if the rocket ship were going clockwise rather than counter-clockwise, it could shoot through one of the O's at the end.
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Superb as always, Sebastian!
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Before I move on, I rendered out a turntable of the Asimov model. I rigged him so that he could be bendy. spin.mov
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Excellent, Tom! It really is a small world. :-) Thanks! (and thanks to Rodney, too.)
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Another great (song and animation) job, guys! Astonishing how quickly you can do these, Gene! A role model to us all!
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Thanks, everybody! Continuing in the series, here's a robot character called "Asimov" from the webcomic "Marooned." He just updated the character design and I thought I'd give it a go! I just finished it a little while ago, so I haven't heard back from the webcomic's author, but I hope he'll like it! Here it is: and here's the stereo anaglyph version!
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I ran out of words ages ago, Stian. This one is *all* of those words. :-)
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Cool stuff, Gene! Are we about to see an election year animation?
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Another amazing job, Stian! My first car was a dilapidated '73 Super Beetle. Floorboards were rusting and had big holes in them and the rearview mirror would snap off if you tried to adjust it. No air and only an AM radio. Man, I loved that deathtrap. :-)
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Thanks, guys!
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I felt inspired yesterday to create a piece of 3D fan art for another webcomic called NPC. This is one of the comics I read on an RSS feed for another forum I visit. The comic is about a female gamer and features her two blue cats, Chloe and Bink. I'm not a cat person, but I get a kick out of them. Anyway, I was looking at one of her comics and felt compelled to see if I could recreate Bink & Chloe in 3D. Warning for the saccharin-intolerant, they are very cute characters. Although, in truth, their looks are deceiving. :-) I also created an anaglyph version: The creator of the strip seemed to really like the images and posted them on her site. I'm thinking about doing some other webcomics character fan art, so this may be a continuing series...
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I'm curious, too, Mark!
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Kerpapple and Dittzleboog are revealed in today's Wannabe Pirates! When I decided they were going to be in this story, I wanted a way to tell them apart. I had eventually gotten around that in the last story by giving them two different colored suits, but since they weren't going to have the suits, I decided on giving them these devices that would change their voices to sound human (and free me up from those alien word balloons) and allow them to be in disguise. I've been letting the early part of this story go where it wants to go, which has been fun. I had a thought that Flemm might think he had rats on the ship and then go down and find Kerpapple and Dittzleboog. Then I thought it would be funny if they actually were disguised as rats. Then it became a matter of trying to figure out when and how to do the reveal. I thought it would be fun to have one of them turned into a giant so that I could have an action sequence. That's where the story is going right now.
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Looks great, Gerry! One thing I do to achieve that is to hide groups in the model window. (They'll disappear in the choreography window.) It's only a temporary thing, but it works for me (I frequently need to hide parts of things to accommodate the camera.)
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Thanks, Rodney! I'm just pointing the domain name to a subdomain for the start of this. If it starts generating enough readers to justify paying for a new hosting plan, I'll do that.