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Everything posted by fae_alba
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How much time is that in dog years? 15 minutes is an eternity in animation. Someone break out your calculator.. how many 10 second tales could be told in 15 minutes... And there's the thing. What is a 15 minute tale if it isn't just a series of shorter 'takes' strung together in a plausible sequence. Any movie/animation can be broken down in that way. But can they be done to stand on their own two feet and still tell a story. The animations i grew up with are really a series of separate bits, strong together as you suggest. Wile Coyote comes to mind. Each part of the 5 minute short could be shown on its own, and you get the story; poor Wile is going hungry yet again.
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almost makes me want to build a story around just that effect. Very nice!
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i have no intention, nor the strength or mental capacity to contemplate producing something in access of 15 minutes. Even that would be a bit long.
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I looked too...roughly $3300 bucks. I need a render server before a 3D printer!
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I'd test it... delete the folded over splinage and save as- OR redo it without the foldover... that is a trick that works in A:M-land, but you have to think actual mass now. I like AM better!
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John, I leave it alone. It comes back repair failed. One thing that I find interesting is if I send Papa Bear up by himself, it works (I have to change the repair method to get it to do so) and the colors come in fine. Sending up the whole model and the fur color comes across as blue. I'll try sending up the base separately. To me it looks like the base is the cause, but its the simplest part of the whole shebang! My suggestion is to start with one shape that works and add others in until you find one that causes a problem. Then you know where to begin problem solving. Is that clothing really single thickness? Robert, the shirt is one thickness. The collar does fold over, but the mesh itself is not doubled up.
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Did you give it time? 20 minutes in some cases. Also, as always- make sure you have your normals facing right ways or that will make for some confusements to the bot... How many subdivisions did you set in the obj export dialogue... I've been using 16 I think. As I said p at the top... you go back and forth many many times between A:M and Sculpteo, so you need to change something up and try again. I did 16 subdivisions, checked normals. This is what I was going for.... and this is what sculpteo sees ...
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I tried sending up a model of Papa Bear to sulpteo this weekend (on a pedestal, with a fish at his feet and holding his fishing pole). The repair tool choked on it, and no matter what I did it wouldn't work. Ah well.
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I've never had good luck with building site front ends like yours. None of the browsers implement HTML let alone HTML5 in the same way, so you have to code in tests and workarounds for multiple browsers and browser versions to cover all of your basis. The alternative is to only support the most popular and place a disclaimer of "Best Viewed on ...." I want to see you succeed, so that I can have you do the same for my site! My challenge is I'm using wordpress, so I have to marry this great stuff into that.
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Fix that by a quick camera cut. Like say to under water looking up at the bobbin. (Hint hint)
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Now that is sweet!
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I see this in Papa Bear's near future!
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I'll note that this is a bit more specific effect and rather different than rain-drops on a pond. To do this right we would need to know what the shot is and be certain it's not going to be changed. The special effects you see in movies are designed for the the shot that is planned. Everything about he camera location and angle and lighting are known before had so hey can build the effect to work in that circumstance. Haven't gotten that far in storyboards yet. But the basic scene is bright sunlight, wooded stream... but enough of this ... we need to get back to your original post!
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Not to usurp Robert's thread, but yeah. I have a scene in the animation being story boarded right now of Papa Bear fishing. What I need is a lure hitting the water and the ripples (and splash) generated from the lure.
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Attention Sci-Fi Image contest entrants!
fae_alba replied to robcat2075's topic in Contests/Challenges
Master Holmen, I never responded to your invitation because I am already a lucky owner of the DVD. -
Rain drops falling into a puddle, causing ripples.
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When this community project was started I volunteered to do the production work. That was a while ago. Too long ago, and for that I apologize. When I originally got the submissions (from five of you) I was struck with, in my opinion, a problem. While the submissions were great in their own right, they didn't come together to tell a story. I had the sense that, if put out there in the wilds for all to see, if tagged with Rear Window, by Alfred Hitchcock, there would be some flak received over the fact that, other than the set, it really didn't have a plot coming close to the movie. So I set about devising some animation of my own that I could stitch into the submissions to give it the feel of Hitchcocks' film. I think it would work, and be able to show case the work that these five submitters put into the project. My issue came about, when between job changes, life in general, and my weakness in animating, I started to put off getting this project done. This has left me with a serious amount of guilt, to the point that I told myself that I won't work on any of my other projects until this one gets put in the can. So that brings to this post. I've attached the five submissions together for you to view (without sound for the moment). I'd like for you, in particular the folks who submitted their work to Rear Window, to come together and decide, is this enough? Is it enough for you to just put this together, with sound, and call it a day, or would you rather see it with a story line to give it the Hitchcock feel. If your vote is continuing to work on it to get the feel I envision, then I'd need some volunteer to help out with the bits I envisioned to tie it together. It really comes down to 5 quick shots, with stock characters. I have a simple script, simple story boards etc. for the animations I would need. While I'm looking for feedback, I am not looking for debates. Just give me a sense (particularly those who put the work into the submissions) of what you want to see. sample.mov
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That process Rodney, is something I've been trying to get my around for some time. With the projects I'm working on I've dreamt of building a team or project approach to do just as you suggest. Be interesting to see Will's characters put through the ringer in this way.
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Man that is a nice landing page! Looks great.
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It's the journey that most often teaches. But this topic has turned into a conversation between you and me, which we already had! Where's everybody else?
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Point taken. We need to develop that then , along with a library / list of courses being offered outside of A:M, then don't we?
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Is there anybody within the A:M community who could teach/mentor the same or similar topics?
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Rodney, I really think that between the "A:M Foundation", the "money round robin" idea, of mine, And all of your efforts (as well as many others) in TaoA:M all fit into the same grand scheme of things. To me, the real goal is to foster a greater sense of learning A:M, providing an avenue for those members who wish, to contribute to that learning (and earn some level of compensation in doing so) and in so doing, improve A:M in the industries eyes to some degree to boot. Providing a robust learning center is not a trivial task (as you well know), for that reason providing the means to compensate the teacher for their efforts will make that effort seem, hopefully, worth while. What I had envisioned was along the lines of employer paid education benefits. The producer of a short needing help, pays the benefit to a student needing some learning. In turn the student agrees a level of servitude in helping the producer with his/her current project. Hell, I'd be the first "producer" to pony up the dinero to send a student in need. We just need some teachers!
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This idea, as they say, "has legs to it". Consider this; A) We have here in the A:M community several very talented folks who rather enjoy guiding, teaching, etc. an all aspects of what it takes to build a quality animation with A:M. Whether its modeling, rigging, materials, lighinging, whatever we have a deep talent pool here. Now consider someone who has a project in mind, a story to tell, but, wisely, realizes that they don't have all the skills necessary to pull off a quality timely project. C) Now, also consider, we have a broad array of folks here who are talented, and dieing to learn A:M to improve their skill set so they can, mayhap, tell their own stories. Now, let's put the three of these together, and say this: The folks who like to mentor create a loosely knit group of teachers in a sort of A:M university. They have set dollar amounts that they require for one on one mentoring in given subject areas. The bloke with the project in need of talent, connects with forum members interested in helping out, but in need of guidance to hone their skills. B offers C the $'s needed to hire A for a given offered A:M course. C agrees to take, and complete the course, then when done, use his newly learned skills to work on B's project. This gives group A incentive to continue to offer their knowledge and earn a modest income to boot. Gives group C the means to learn A:M and improve their skills. And Gives group B a talent pool of skilled, knowledgeable talent to get their project. The money circles the community, stays in the family, with the added advantage of supporting, improving and growing A:M.
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I now there was someone who lives/lived in Springfield... Vance maybe? We do have several Chicago denizens (and while he hasn't been seen in ages David (he wrote the book)Rogers use to hang his hat there. The Tinkering Gnome and Jeffrey (Zayrin) Bolle are a bit farther to the north in the Milwaukee area (I need an excuse to visit family there). Den Dotson lives close to me near St. Louis. All we need is a reason to gather. Actually, the next time Hash Inc is in Chicago (is the Chicago Comicon/WizardCon still hosted there?) that's a likely place to meet. Since you (Paul) fly in and out of IL from quite a distance away I suspect you don't care to travel a lot once on the ground. I sort of missed the gist of your original post Rodeny... You're more interested in "how can we help fund a project" versus "how can we get a project funded"? correct? There might be possibilities. Perhaps if seed capital were made available to create an initial project, that could be used as the "flagship" model for A:M projects, then income made from that could be used to fund the next. There's a couple of real big issues with this, primarily, who manages it? Fiduciary responsibility is a big one, not lightly taken. I have other ideas, but they are a little more self serving, so I'll refrain from airing them here. A comiccon trip is a cool idea, but you're right Rodney, once my wheels hit the ground in Springfield, my job owns me from 8am to 5pm Tuesday thru Thursday. Mondays and Fridays are always travel days with my flying the friendly red-eye skies.