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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. simplemar.mov actually old Marvin model undressed wearing protective gloves and shoes
  2. here is the project including sprite tga parti1.zip This was just emitter (not greatly concealed) following path into camera another sprite with minor changes parti2.mov and just for fun a bee (rushed sprite) movie on this one emitter stops 15 frames before the end parti3.mov
  3. parti1.mov can post the project later if there is any interest uses spots in material/particles/sprites
  4. Happy Birthday NewYear and continued success
  5. hynwyr.mov probably last post of 2010
  6. Nice stuff wish I could figure how to model as well
  7. sparkleman.mov
  8. I am now a licensed user again could of dug out 8.5 cd
  9. Been busy with the holiday and forgot my license was about to expire... will renew tomorrow or should I say later today
  10. johnl3d

    House

    Looks like you would not use a lot on glass cleaner in that house......nice model
  11. Merry Christmas
  12. set to what you want in tools options units
  13. Did not have much time today but put this together for the season man.mov man.zip
  14. http://www.hash.com/daily_dose/feature_focus/sweeper/
  15. here is something pretty close the project has to be simulated cut off simulation to make file smaller newclothsnow.mov Thanks David newclothsnowlite.zip
  16. Also try sweeper plugin you can place objects along any path
  17. clothsnowrough3.mov need to slow things down and break up groups clothflakes2.zip not sure why the prj file is so big might be the simulated data
  18. This was a real quick trial of the idea so no tweaking and snowflakes are not 5 pointed.. was not sure how making a "sheet" with the dup wizard would simulate
  19. clothsnowrough.mov made a sheet of flakes then put a few of them into chor slowed down gravity and simulated
  20. snowthing.mov snowthing.zip an idea that sort of worked
  21. Definitely a Nancy creature !!
  22. Makes great jello cubes also...could not find earlier post
  23. rough draft have to find better material or combine with sprites...(also lazy so did not extend the pixelating area) could have got entire model pixelated the disappear ...hmm morefun2.mov
  24. will try that later
  25. tried diffrent materials and animated them a little somewhat better than material effector morefun1.mov
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