metbird3.mov
Doing this as an attempt to understand rigging have rough rig for neck, head, mouth, eyes, hairs. and wings. The legs will be the hard part but feel its about time to try.
trying out legs and wings and added another material
then changed wings position
animated head with simple rig
metbird2.mov
the rigging of the rest will be my main project for awhile I figure I should be able to get this rigged if I really try and follow all the instructions I saved
seem to be related to the elasticity setting turn that up and model goes wild
different model but have the sames results until I made that one change
wc.mov
wc.zip
w1.mov
starting in different positions the models drop and wobble but do not fall in 150 frames of newton simulation
w1.zip
eye movement action just for fun
no its decals color and displacement one color/displacement for the beginning pattern and one color/displacement for the end then vary the percent of each
decalchange.mov
simple test
change percentage of color and displacement for four decals applied to model from 0-100 and 100 - 0 for color and similar changes on displacement decals
animatbreak.mov
object hits then stops a sec before proceeding ..have to play with settings this was quick trial (exported model as object to get more patches quick then imported and rebuilt)
animatbreak.zip