sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

steve392

Craftsman/Mentor
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Everything posted by steve392

  1. Thank's a lot mtpeak2 for explaining that ,what a combination and what a excelant plug in thank's a lot Emilio Le Roux
  2. That would be graet , and help my learning a lot .I would appreciate it
  3. Thank's mtpeak2 thats even better ,I'm getting the hang of it now ,,but how on earth do you do it over time ?
  4. Hehe thats good ,hope you will do a tut on how you do that as I'm not getting the hang of using sweep yet
  5. Thank's for that ,I am just making a sky fi thing so will be graet to see how this work's ,thank's for sharing
  6. Thank's Sam but still can't see it ,yet the sorenson 3 you done a few days ago worked fine for me ,must be me somewhere ,will look into it ,cheers
  7. yea he's a viscius little so and so lol,any info on how to zero slope the cp's ?
  8. That's looking real good , I think you should do a tut sometime , ,I says hopefully
  9. can't get to see this one ,qt says it needs a plug in thats not avialable on the site ,ahh would love to see it
  10. Thank's a lot Robcat, that is a sweet way of doing it ,Will try this out ,cheers Hey that is a nice way to do it and it works very well .can you tell or explain where and how to 0 slope the cp's please,I can't seem to find that ,using 10.5
  11. It's probably a simple thing for a lot of ppl on here lol,but to rig it so that it moves ok and to animate it ,is hard for me lol ,any advice ,comments very welcome view
  12. That looks terrific Ken ,can't wait to see him animated.I am gonna have to learn how to do that bump mapping
  13. Graet looking carector Ken ,love the eyes and neck .The animation is very good aswell ,nice one
  14. Thats a good looking troll Ken ,looking forward to seing it textured
  15. hehe this looks real good ,graet carector and I love the action on the phone
  16. yea thats nice ,like the way he balances on 1 leg ,good stuff Thank's for the updated model
  17. sorry got the model names mixed up lol. but I do have yours and love it ,cheers
  18. Thanks for making him Iso quality's a bit low ,keeping file size down view
  19. hehe ,love the animating and the carector ,nice
  20. thats's a graet looking carector ,hope you will show more of him ,you got a good imagination
  21. Definitely something fishy about this .Nice looking though ,now put your toys away and get some sleep lol
  22. That was a nice idea ,look's like some strange underwater creature ,good one John
  23. Thank's a bunch for this Marcel, will try it tonight Marcel ,I took out the first hxt file and put in the new one opend the prj whent to the action 1 but nothing seems to work ,I tried the pose sliders allso but nothing ,I tried adding a bone to it in bones mode but it didn't move the model in the action window ,just the bone What did I do wrong using 10.5r
  24. Hiya Rodney ,all it is is decals on the leaf parts that Marcel made ,just picked a image with brighter colours ,added some hair to the rest ,thats the first one the second I deleated the leaf shapes put hair on where the leaves would go added another atribute and set the colours on them and deceld the rest ,oh I changed the hair to shaded ,at the bottem of the properties under realtime. Steve392 hehe theres a lotta Steves here heres the prj ,hope it helps explain it better lol dl
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