sprockets Shelton's new Char: Hans It's just donuts by ItsJustMe 3D Printing Free model: USS Midnight Rodger Reynolds' 1950s Street Car Madfox's Pink Floyd Video Tinkering Gnome's Elephant
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Wildsided

*A:M User*
  • Posts

    1,045
  • Joined

  • Last visited

  • Days Won

    51

Everything posted by Wildsided

  1. Just for giggles I opened up one of the models you sent me to convert a while back, changed the units to CM and then exported it to .STL. Try opening it in your other software and see if it's still blowing up the model size. STL_13_Inch_SNARE_Sub_Woofer_MASTER_Part_1__Drum_10_18_2011.zip
  2. K so I wasn't gonna post anything more to do with the truck until I'd finished adding all the details....But then I started shading it and got all excited and wanted to show you guys. Definitely gonna make a wallpaper out of this once it's done. Oh and the windows aren't gonna stay solid blue I just haven't decided how I'm gonna handle them yet.
  3. Your stuff rocks guys, if I can squeeze that kinda quality (heck even half that kinda quality would be nice) out of my stuff. I'll be a very happy bunny indeed.
  4. Thanks guys, here's some more of the truck. Added a few details, It even has doors now, I always find doors to be important on motor vehicles. I don't have the frame for a dukes of hazard window style entry. I redid the wing mirrors as well because I didn't like the old ones. Still needs steps to get to the door, wipers, brake disks and other little odds and ends....and a trailer obviously!
  5. You've captured the frailty of those wings beautifully
  6. Gotta agree the world looks better with bevels....that should be a T-shirt
  7. Great start Darkwing, also good choice on where to start. Most of important part of the bridge for a captain? Somewhere to park his backside.
  8. So A:M converts it to 37.5cm but doesn't convert it back into relative inches again when re-opened and just leaves the number at 37.5 even if the units selected are inches and not CM? Do you think changing the units to CM before he exports it would maintain the original scale? Ya know as it'd already be 37.5cm so no conversion of units would need to take place.
  9. Hey guys, just wanted to stop by and show you how the Epic Gamin' Truck (E.G.T) is progressing. I don't usually like posting unfinished stuff, but I also have a lot of respect for many of the guys and ladies who frequent these forums and I didn't want you thinking I had been sitting around doing nothing. Also I became a 'master' recently. I don't think that's entirely accurate when you see some of the other stuff posted around here (a lot of it puts my stuff to shame) but it sounds good anyway. I'll probs change it to 'Epic Gamer' when I have enough posts to activate that option, but for now 'Master' will do just fine. Anyway enough rambling, on to the picture. Bare in mind that I don't usually 'do' vehicles and that there's lots of details left to add, exhausts, headlights, doors and then there's all the 'special' details that will be added later. I don't wanna entirely give the game away but after all, Holidays are comin'.
  10. Geico 15 minutes could save you 15% or more on car insurance.....unless Gerry Deletes the Gecko.....then not so much
  11. "Oh Fuchur, you are a Cad and a bounder old boy"
  12. it's the famous Profumo Affair pose! Having just looked that up, yes indeed it is. I just like that whole concept. the whole 'yes boys I am naked and this is all you're gonna see'.
  13. Hey guys (and possibly Gals), I've not posted in a while (Been busy getting the new review done. But I have been working on a couple of things. I've started the Epic Gamin Truck (The E.G.T) and also started taking the first tentative steps to overhauling the sets for the show. Anyone who has watched a few episodes of E.G will probs be familiar with this image. This is the backdrop for the room we affectionately refer to as 'Tech's basement' (See Episode 1 to understand why). As with all the current sets except the wall of the Games Lounge from the last episode, it's a static photograph. Albeit with some areas prepped for chroma keying like the big TV on the main set. I've wanted to update the sets into 3D for some time so today I sat down and started boxing out the basement. It's got no textures yet but I thought some of you might like to see.
  14. Lookin' cool Spleen. Glad i'm not the only one getting stuff ready for Christmas in the middle of November
  15. Ah I see the racks now, I dunno what else to say about the lighting. I like the idea that a cellar is a dark place, like attics should always be full of old but interesting things and cobwebs. have to admit that I'm always impressed by people that can do rooms. That's a skill that I've vastly under developed.
  16. Hi Holly, Don't know about more light, I think you've struck a nice ambiance with the lighting, I do think though that it might need a couple of wine racks on the walls. Just a thought. Dan
  17. I mentioned before that Gwen didn't have a body...well not a proper one anyway, just a coat with arms sticking out of it and a t-shirt with nothing under it. So I've built her one and just for fun I've been playing around with reflections.
  18. Lol tell me about it. That's down to a cock up on my part. Tech was originally a life size stuffed model of a character called Shadow from a novel I was writing called Parallel Worlds: Elite Force. Then when I lost my job and decided to start making the show I cut up the original stuffed toy and modded it into a hand and rod puppet. This limited what I could do with him because (unless it was secured in his hand first) a rod puppet can't hold anything. So I modded the puppet again into a hand and glove puppet. However when I did so I put the sub arm, a sort of extra bit of material that's the same as the puppets arm to hide the operators arm, up near his elbow. When it should have been at the wrist. So now I have to have my arm in an awkward position to make it work and as such tech's arm has to 'float' in front of him. This is another of those 'need to fix that when I get a little extra time' situations. But since I've been doing the whole thing on my own since May getting some of this fabled extra time is easier said than done.
  19. Thanks Rodney Now we have the run up to Christmas, which is gonna be a busy time, Things that I have planned include - A Body for Gwen because Due to the time frame I was working with I only modeled the parts of Gwen you could see. So underneath her clothes she's just thin air. This makes quick adjustments to her outfit a nightmare (hence the reason her Halloween costume was just an orange head band, cats ears and a color swapped + decal'd shirt. - A truck, I Don't wanna spoil the surprise but i'm excited for this one.) - A body for Tech, I want to test whether i could pull off a 3d body with a live action puppet head. This would enable me to make Tech much more expressive and dynamic without needing to make modifications to the puppet. I may even build him entirely in 3D and do a test with him that way. - A new set because currently we're on a 2D set image and other than dollying left and right (and zooming I suppose) there's not a lot you can do with it. What do you guys think? would Tech lose some of his charm if he was 3d? would doing so make it so i was over doing the 3D? Gimme your opinions.
  20. Happy Halloween Guys! I just posted episode 16 of Epic Gamin'. It includes the completed Sonic Animation and of Course Gwen. Check it out at the link below http://blip.tv/EpicGamin/resident-evil-the...sode-16-5693813
  21. Nice 'jiggle; physics on the lady in the red dress. Reminds me of Dead or Alive
×
×
  • Create New...