sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Rodney

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Everything posted by Rodney

  1. John, Like I said before... I really love your characters and the ingenious elements you've brought into the over all story. Just when you thought you've seen just about everything possible that can be done with superheroes something like your characters prove that a lie. I confess I'm not a big fan of adult humor... but that doesn't detract in the least from your talent and what you've produced thus far. When adult humor serves the story it is more likely to make us laugh at our own human nature. That can be a refreshing change of pace and it looks like you've found the perfect hook to bring that element into your stories. Looking forward to seeing a lot more of the adventures of Crimebomb and MissD! -Rodney P.S. That Juggling act was inspired!
  2. Sorry if this one is a bit large for a gif file... but I was having fun! The year 2020 has long been of interest to me as evidenced by my studio name "Fuj10n2020". Pronounced Fusion2020 it incorporates several esoteric themes drawn from my travels and experience. Mt. Fuji (japan) was usually in sight from where I lived for 8 years and my wife's family still lives in the Tokyo area. The binary numbers 1 and 0 are represented for reasons to strange to go into here! The whole title is also a play on the oft used term "Vision 2020" which usually means little to those using it other than a way to motivate subordinates. Any vision should resonate deeper than that. It's always good to have a vision of where you are headed and short, mid-term and long term goals along the way. Think about it... the year 2020 is not really that far away. Hope I live that long.
  3. Thanks to all for the comments and encouragements... and a special hello to Doug who has been hanging with me for a long time... Triath!!! You are seriously scaring me! Either something wierd is going on or you are hacking my brain. You'll understand a bit more of what I'm talking about when I post my next animation. (very afraid) -Rodney
  4. Here is my first attempt at the little guy. More of a proof of concept than anything... it went a bit better than I thought it would. Proof positive that a good plan on paper will help prevent trouble when creating in 3D. In this case the robot might have looked 3D capable on paper but certain area prove difficult in 3D. (Note: In other words I didn't have a good plan so struggled a bit!) The big hands and big feet are sure to cause problems in animation as well. Ah... it feels good to spline something again!
  5. Just a note to let people know the creative side of my brain hasn't completely shut off. I may try to get this thing going again one of these days... This guy really wants to be modeled in 3D. He's been patiently waiting about 10 years. Since his design is pretty basic I might just have to do it.
  6. Matt, Love that model. Your experience with drawing definitely shines through into your 3D work. I'm no anatomy expert but it seems like you've really got the porportions just right. I do hope you maintain those great eyes from the old model! They are mesmerizing. - Rodney
  7. Awesome news John. Many thanks to Hash Inc for making these tutorials available! 8Gb... whoa!
  8. Zack, I've got to say I love it. When I clicked on "Electric Guitar" I was expecting to see just another update to your previous work. It isn't. Seeing the picture appear on the screen I immediately said "Wow!" Definitely Showcase material. Proof postitive that attention to detail makes a difference, Congrats on completing your Strat! - Rodney
  9. Ernesto, I thought I had already responded but I must have imagined that I did. For 'not really original' bouncing balls you've really made a fun little animation I really like it! Tweak to your hearts content but... I'm looking forward to the next episode! A fan, Rodney
  10. That's some amazing work you've done there Jeff. Simple in concept (as you've explained) but awesomely implemented. The dialation of the pupil makes that really work as well! -Rodney
  11. I'm definitely being misunderstood here. I'm still a devoted fan regardless and have done as instructed. Best, Rodney
  12. I think he's gonna need teeth Gary. Walk in his shoes for a moment... you'd want em right. Seriously though, I think he would look better with teeth. Best, Rodney
  13. Looks like you followed the tutorial pretty closely. Nice. We're gonna have a squadron of these flighting machines build in the community in no time!
  14. Alli, You scare me. You do. The only words that spring to mind are... Nice fluid animation. Although my PG13 mind is railing against using the term 'nice' you are a talent to be reconded with. The one thing you make very apparent in all of your work is that... Artists are such interesing people.
  15. Now here is a real departure. Great fun drawing what sells rather than what you may actually like to draw. Great fun for the kids too! If you can draw these the kids will flock to you. How to design/draw those cute little creatures! For the writer (and reader) in all of us there are online stories as well: Online stories: Neopet Adventures of many types and varieties
  16. I like it because it gives me some insight into how other people (successful other people mind you) work in Animation:Master. That alone is worth every penny.... err...that's not right... Wait a minute...this is free!?? Holy animated user Batam. His stuff is free! And fun too! For those who would perfer realistic (that's alright I like realistic too) have you seen John's superheroes? They would look perfect flying one of those things. John please! Put one of those characters in the air with one of your Ospreys. Please. I'm begging! ;o) *John-If you want my critique (other than the one you got via #hash3d) it would be that I thought it ran a little slow in places. Most likely because I know my way around the user interface a little. New users will probably find the pace to be just about right. Thanks.
  17. I think that last link has some bad code in it. This link should take you there: Railroad Paint Shop *Looks like a nice train Ken... but as in a few other posts recently hard to see as the model is so black. Maybe you could post some textureless images as you go along and finish with black later. Hoping all you train fanatics (fans and freaks included of course) join forces someday and create a Virtual Railland. Maybe you can port it out to Artic Pigs and let them engines run! - Rodney Added: I may have to hang out in the Lineside area for awhile! They have some cool images of the building you'd find along the railways that might satisfy my need to build a building. I've been wanting to do that lately after I saw some doll houses that were simply but elegantly built.
  18. I really like the directors cut. I need to go back and compare the two to really understand what was changed though. As it stands, your project seems to have been a great success. I can only guess that you might convince yourself to do it again next year after the memory of those sleepless days fade. Very nice work and efforts from all! - Rodney
  19. Wow! Very nice. With the speed of that movement and change out of the proxy background I'm not to sure that I care that it's a flat rendered character!!! Looks 3D to me! Most impressive.
  20. Dale, I've gotta bump this up as I don't remember seeing any other updates or reports on your further experience with v11 hair and your pooch. I know you are busy but curious minds what to know! Best. Rodney
  21. Nice! Like I'm witnessing history.
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