The consensus seems to be that everyone wants to see a little more of this.
It's as if we all instinctively know there is more of this story that hasn't been told.
You've set up the scene and run through the performance. (I do like the idea of some resistance or exaggeration such as @fae_alba and @Roger suggest. A happy dance wouldn't be out of the question either eh @Pizza Time?)
Now... how about that payoff!
@Roger's suggestion of the big sniff is a good one as mentioned.
So many things that could be done so this not so much a suggestion but an exploration.
It'd be nice for instance, if there at the end the camera zoomed in really close to show his face and the flower.
What is he looking at there? Is there something on the flower?
What is his intention in plucking the flower in the first place?
How does that relate to our currently hidden payoff?
Ah... the possibilities.
All this to say, keep up the great work!
Hooray! Good work, Steve!
Arcs, anticipations, strong poses, clear staging, weight... everything we strive for in well-done character animation.
Onward and upward!