Tinkering Gnome's Workshop
1,276 topics in this forum
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- 0 replies
- 345 views
swarmsprite.mov swarmsprite.zip
Last reply by johnl3d, -
- 1 reply
- 449 views
aliennew1.mov trying to do quick model rig it and animate in an hour
Last reply by robcat2075, -
- 0 replies
- 339 views
gridtest.mov newanimatedmattest.zip StarshipForceSeal02S.zip darksim material above in animated version
Last reply by johnl3d, -
- 1 follower
- 8 replies
- 726 views
flyr1.mov this is one version roughly finished
Last reply by johnl3d, -
- 11 replies
- 2k views
eastereggmodel.zip eastereggproj.zip if you do there is the egg model or the project crystal egg export eggmodel to obj 16 then import then extrude then add glass material and/or peak I will post a few more
Last reply by johnl3d, -
- 0 replies
- 343 views
cheapdragontrial.mov Projectcheapdragontrial.zip sorry the model with rigging about 30minutes but it seemed to work fine but I did not add anything to setup
Last reply by johnl3d, -
- 1 follower
- 1 reply
- 402 views
projectposewithmat.mov the title says it I guess sorry brain dead from work today Projectposewithmat.zip
Last reply by dblhelix, -
- 1 follower
- 5 replies
- 519 views
cellturbez.mov a little displacement would make this better just add material again and choose displacement percent and animate the same cellturbmatez.zip
Last reply by dblhelix, -
- 1 follower
- 4 replies
- 526 views
smiletrial.mov Found an smiley face project the Anzovins had done using the spherical material combiner to built a smiley face playing with it to figure how they did it and now Thom has a face going to play with it some more to see if I can add and/or change the expression
Last reply by dblhelix, -
- 1 reply
- 400 views
what.mov what1.mov both are a little fast just did that animated part for fun will explain later
Last reply by robcat2075, -
- 1 reply
- 386 views
materialthom.mov sorry a bit too fast but a material that is animated used for color and displacement over time
Last reply by TheSpleen, -
- 1 follower
- 1 reply
- 468 views
steamed.mov steamed.zip sorry forgot to animated dust in sample I posted yesterday so I am steamed
Last reply by dblhelix, -
- 1 reply
- 356 views
eggbreak.mov playing with rebuild let me know which result is better
Last reply by Rodney, -
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- 373 views
sweep.mov rough sweep tut
Last reply by johnl3d, -
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- 309 views
streakon.mov should have had better exploding model streakon.zip darktree matrial not included was on earlier post
Last reply by johnl3d, -
- 0 replies
- 384 views
springeye.mov springeye.zip just trying to model and animated a little
Last reply by johnl3d, -
- 1 reply
- 377 views
gradientthom.mov dark trees using not embedded in project but are ones available free gradientthom.zip
Last reply by johnl3d, -
- 2 replies
- 656 views
birdy.mov birdy3.zip the model goes a little crazy when turning on the rig but was still useable
Last reply by John Bigboote, -
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- 513 views
liquidmat.mov liquidmat.zip rough attempt
Last reply by itsjustme, -
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- 480 views
newplanet.mov newplant.zip
Last reply by agep, -
- 1 follower
- 3 replies
- 511 views
miniworld.mov miniworld.zip
Last reply by dblhelix, -
- 4 replies
- 721 views
firehose.mov Using animated decal with alpha
Last reply by johnl3d, -
- 0 replies
- 349 views
catwire.mov used dynamic constraint to have movement catwire.zip
Last reply by johnl3d, -
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- 407 views
spacestation.mov The lights on the model blink but this was fast test render if you scroll you will see the lights blinking project file does not include background and material is below spacestation.zip lighted_ship.zip
Last reply by johnl3d, -
- 0 replies
- 390 views
reflectheart.mov if you download it to look at it first do ctrl L to make it loop reflectheart.zip
Last reply by johnl3d, -
- 0 replies
- 522 views
tgnomerig.mov tried toon render but it was slow tgnomerig1.mov needs some tweaking etc
Last reply by johnl3d, -
- 2 replies
- 449 views
cheer.mov position uses random expression over chor time
Last reply by TheSpleen, -
- 1 follower
- 3 replies
- 750 views
dead1.mov dead2.mov dead1.zip dead2.zip Combination of cloth hair and breakable newton dynamics
Last reply by dblhelix, -
- 1 reply
- 505 views
amptest1.mov You could take a mono wav file feed it to amplitude and it would for a percent pose on a model control the pose based on sound volume Unfortunately the person who wrote it disappeared
Last reply by johnl3d, -
- 1 reply
- 495 views
creat1.mov and for those not familiar with the dark tree materials check out these sites http://www.darksim.com/Repository/ http://www.pixelburg.com/am_materialtest/d...nt21/index.html
Last reply by johnl3d, -
- 11 replies
- 1.6k views
Sorry did not have much time had 3 hours of MOT today genething.mov genething.zip general idea
Last reply by johnl3d, -
- 1 reply
- 487 views
tesobject2.mov same basic model this time added smoke sprite which needs to be adjusted also tesobj2.zip
Last reply by TheSpleen, -
- 2 replies
- 602 views
tesobject.mov added fluid to the original test tesobj.zip
Last reply by johnl3d, -
- 2 replies
- 583 views
sluggishly00.mov tweak it a bit added fluid slime and some animation here is the project file sluggish.zip
Last reply by johnl3d, -
- 1 follower
- 7 replies
- 1.1k views
explodttest1.mov model slides into "invisible" wall......actually explosion delayed 10 frames project included next post will post with different setting as time allows
Last reply by Rodney, -
- 2 replies
- 410 views
frog.mov Based on garden model that was sprinkler also another reason I do not do a lot of modeling frog.zip
Last reply by johnl3d, -
- 3 replies
- 746 views
extest1.mov extest.zip
Last reply by robcat2075, -
- 16 replies
- 1.8k views
roughing out the character or should he not be cartoonish
Last reply by johnl3d, -
- 0 replies
- 386 views
wplants.mov after downloading hit ctrl L to have qt loop wplants.zip if darktrees not in zip let me know spur of the moment test after seeing something earlier on net
Last reply by johnl3d, -
- 1 follower
- 1 reply
- 518 views
project has all default lights turned off see changes by manually moving slider mist.mov mist.zip
Last reply by Darkwing, -
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- 428 views
eyesockeguy.mov beyesocketguy.zip
Last reply by johnl3d, -
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- 411 views
newlogo.mov
Last reply by johnl3d, -
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- 472 views
sweeptree.zip
Last reply by johnl3d, -
- 5 replies
- 662 views
okay is it a wire_dog or wire_saur wiredogsaur.mov wireone.zip
Last reply by johnl3d, -
- 4 replies
- 566 views
groundhogday.mov groundhogday.zip Based on the weather today he would not have been able to get out of the hole in the ground over a foot of snow covered it
Last reply by robcat2075, -
- 2 replies
- 407 views
monkeytest1.mov
Last reply by johnl3d, -
- 1 follower
- 23 replies
- 1.6k views
started from the top ...
Last reply by johnl3d, -
- 3 replies
- 642 views
flowpow.mov flowpow.zip
Last reply by johnl3d, -
- 0 replies
- 467 views
decalwork.mov decalwork.zip
Last reply by johnl3d, -
- 1 reply
- 603 views
rough model with decal with a rnd expression on keylight monkcrowd.mov
Last reply by John Bigboote,