Tinkering Gnome's Workshop
1,246 topics in this forum
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- 11 replies
- 1.4k views
Sorry did not have much time had 3 hours of MOT today genething.mov genething.zip general idea
Last reply by johnl3d, -
- 1 reply
- 444 views
tesobject2.mov same basic model this time added smoke sprite which needs to be adjusted also tesobj2.zip
Last reply by TheSpleen, -
- 2 replies
- 548 views
tesobject.mov added fluid to the original test tesobj.zip
Last reply by johnl3d, -
- 2 replies
- 532 views
sluggishly00.mov tweak it a bit added fluid slime and some animation here is the project file sluggish.zip
Last reply by johnl3d, -
- 1 follower
- 7 replies
- 1k views
explodttest1.mov model slides into "invisible" wall......actually explosion delayed 10 frames project included next post will post with different setting as time allows
Last reply by Rodney, -
- 2 replies
- 360 views
frog.mov Based on garden model that was sprinkler also another reason I do not do a lot of modeling frog.zip
Last reply by johnl3d, -
- 3 replies
- 675 views
extest1.mov extest.zip
Last reply by robcat2075, -
- 16 replies
- 1.6k views
roughing out the character or should he not be cartoonish
Last reply by johnl3d, -
- 0 replies
- 355 views
wplants.mov after downloading hit ctrl L to have qt loop wplants.zip if darktrees not in zip let me know spur of the moment test after seeing something earlier on net
Last reply by johnl3d, -
- 1 follower
- 1 reply
- 462 views
project has all default lights turned off see changes by manually moving slider mist.mov mist.zip
Last reply by Darkwing, -
- 0 replies
- 400 views
eyesockeguy.mov beyesocketguy.zip
Last reply by johnl3d, -
- 0 replies
- 377 views
newlogo.mov
Last reply by johnl3d, -
- 0 replies
- 445 views
sweeptree.zip
Last reply by johnl3d, -
- 5 replies
- 603 views
okay is it a wire_dog or wire_saur wiredogsaur.mov wireone.zip
Last reply by johnl3d, -
- 4 replies
- 500 views
groundhogday.mov groundhogday.zip Based on the weather today he would not have been able to get out of the hole in the ground over a foot of snow covered it
Last reply by robcat2075, -
- 2 replies
- 360 views
monkeytest1.mov
Last reply by johnl3d, -
- 1 follower
- 23 replies
- 1.4k views
started from the top ...
Last reply by johnl3d, -
- 3 replies
- 594 views
flowpow.mov flowpow.zip
Last reply by johnl3d, -
- 0 replies
- 426 views
decalwork.mov decalwork.zip
Last reply by johnl3d, -
- 1 reply
- 559 views
rough model with decal with a rnd expression on keylight monkcrowd.mov
Last reply by John Bigboote, -
- 1 follower
- 9 replies
- 974 views
bigbox.mov mp4 version: bigbox.mp4 bigbox.zip
Last reply by dblhelix, -
- 0 replies
- 416 views
sflake.mov sflake.zip grabbed a vector flake swept a it with a square and but it into a swarm
Last reply by johnl3d, -
- 0 replies
- 513 views
SWEEPTEXT.mov SWEEPTEXT.zip
Last reply by johnl3d, -
- 3 replies
- 457 views
birdtest.mov
Last reply by johnl3d, -
- 4 replies
- 622 views
Have some time in the evenings due to temp shift change and came up with this tow.mov tow.zip
Last reply by johnl3d, -
- 2 replies
- 504 views
Actually just a tube swepted along path with model with flare inside and ring that glows following original path in opposite directions and a few streaks tubetest.mov tubetest.zip
Last reply by jimd, -
- 1 follower
- 7 replies
- 701 views
rough idea was going to add hair on the edge but tried this first microdisc.mov disc1.zip project file
Last reply by dblhelix, -
- 0 replies
- 390 views
okay add render as line qguy.mov qguy.zip
Last reply by johnl3d, -
- 1 follower
- 7 replies
- 798 views
parti1.mov can post the project later if there is any interest uses spots in material/particles/sprites
Last reply by dblhelix, -
- 0 replies
- 358 views
simplemar.mov actually old Marvin model undressed wearing protective gloves and shoes
Last reply by johnl3d, -
- 0 replies
- 397 views
hynwyr.mov probably last post of 2010
Last reply by johnl3d, -
- 0 replies
- 545 views
sparkleman.mov
Last reply by johnl3d, -
- 2 replies
- 449 views
Been busy with the holiday and forgot my license was about to expire... will renew tomorrow or should I say later today
Last reply by johnl3d, -
- 7 replies
- 658 views
Did not have much time today but put this together for the season man.mov man.zip
Last reply by mtpeak2, -
- 1 follower
- 7 replies
- 598 views
clothsnowrough.mov made a sheet of flakes then put a few of them into chor slowed down gravity and simulated
Last reply by robcat2075, -
- 0 replies
- 410 views
snowthing.mov snowthing.zip an idea that sort of worked
Last reply by johnl3d, -
morefun.mov morefun.zip using grandient twice for more fun
Last reply by robcat2075, -
- 1 follower
- 4 replies
- 593 views
twinkle.mov twinkle.prj quick trial of idea
Last reply by jason1025, -
- 3 replies
- 541 views
jason.mov jason.zip settings based on actual hieght of model in model window : resizing after the pose causes no problems
Last reply by Walter Baker, -
- 5 replies
- 536 views
snowman.mov mp4 version: snowman.mp4
Last reply by johnl3d, -
- 2 replies
- 501 views
winter.mov winter.zip just a quick try
Last reply by John Bigboote, -
- 1 reply
- 494 views
hairtree.mov changed gravity over time to get leaves to move 16hairtree.zip
Last reply by itsjustme, -
- 0 replies
- 421 views
what1.mov what1.zip
Last reply by johnl3d, -
- 4 replies
- 838 views
used a set of simple expressions to move the tentacles and change the shape of the model which is then followed by the camera both on circular paths expresscreature.mov mp4 version: expresscreature.mp4 expresscreature.zip
Last reply by robcat2075, -
- 1 follower
- 3 replies
- 583 views
sound.mov
Last reply by dblhelix, -
- 9 replies
- 1.7k views
ok i need an effect for a vehical encased in ice and was woundering if any one had any experiance in that field
Last reply by Rodney,