johnl3d Posted May 11, 2011 Share Posted May 11, 2011 dance.mov quick model circular path and standard sprite dance_1.mov some tweaking Quote Link to comment Share on other sites More sharing options...
johnl3d Posted May 13, 2011 Author Share Posted May 13, 2011 dance_2.mov better but my grass isn't reacting enough if at all Quote Link to comment Share on other sites More sharing options...
Meowx Posted May 13, 2011 Share Posted May 13, 2011 Ha, reminds me of Fantasia! Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted May 13, 2011 Share Posted May 13, 2011 dance_2.mov better but my grass isn't reacting enough if at all I think you would want to make the grass-grid very very dense so there are a lot more 'feelers' to react. Quote Link to comment Share on other sites More sharing options...
johnl3d Posted May 14, 2011 Author Share Posted May 14, 2011 Thanks Matt but I think since the actors have minimum patches is part of the issue son will have to redo the quick models dance_3.mov dance3.zip Dandelionseed_alpha.tga Quote Link to comment Share on other sites More sharing options...
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