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Hash, Inc. - Animation:Master

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Posted

Hi Mr. William Sutton!

 

I like your model fully and I like your model's color in particular!

 

I'm waiting your animation, in what this model will act! B)

 

Sharky ;)

Posted

New WIP.

I finished rigging yesterday, I used the Hash2001 rig and the new CP Weight controls. I am totally blown-away by how easy the CP Weights are to set up! There is no smartskin or tweaking in the sholders and hips, the CP weights took care of it all!

 

I do use an intermediate bone for the biceps and thigh. Parented to the shoulder and the pelvis, the intermediate is in the same location as the biceps and thigh and has an orient-like constraint--STORE ROLL OFF. The intermediate gets the controlpoints at the joint and that keeps them from getting twisted when the arm or leg twists.

FuFu_wip5_16_04.jpg

Posted

Hi Mr. William Sutton!

 

It's model is very cute and nice!

I like it! :D

 

Can You show me some actions, where You use A:M weight?

Can You write a small tutorial,where you write down What are "balance selected" or "balance connected" and How can you make this? :blink:

 

Thanks before and I'm waiting your answer!

 

Sharky ;)

Posted

The hair, the hair ...

it is so great ... and so hard to master!

I am currently working on a female character, which should a realistic hair when it is finished. My client gave a picture to me, how the hair should look like ... piece of cake i thought, now i am sitting here and trying to set up the hait correctly and all the time i am sying to myself: every barber in town must have attended university to archieve what they do all day :-)

As you can see, waaaaaaay to go ...

 

Cheers

Heiner

Posted

Hi Mr. William Sutton!

 

Do you show me some wireframe picture about your model?

What kind of facerig do you use it to lip sync? :blink:

 

I'm waiting your actions about shoulder movement! :D

 

Thanks before,Sharky ;)

Posted

Reminds me of the FlintStones where they used animals as tools. In this case, you would have a duster. :lol: Nice work, I like your creativity. :D

Posted

Just out of curiosity, how did you like working with control poont weights? How does it compare to smartskin? And would you go back to using smartskin or is this it for you now? = )

 

Thanks!

Jon

 

BTW Awesome model.

Posted

The CP weights are amazing! eliminates the need for a lot of fan bones, or smartskin.

I think smartskin is awsome too. but this crtainly does the bulk of the work, leaving smartskin for minor tweaks.

Posted

OK...Here is a mystery! I've got the feathery hair tweaked the way I want it to look--in progressive render mode, but it looks all black in final mode!??

 

Why is it so different? what do I need to do to change it? has anyone else seen this?

5_22_04.jpg

Posted

I sent it in to Support, but I went in and took the transparency and brightness keyframes out of the emitter, and just use the alpha channel of the hair image to control tranparency and that worked...

 

Now I have another issue where I have this character riding in a car that has a reflective surface on the body. I crash every time I try to render to file. I can turn either the FuFu or the car inactive and either will render to file. but if both objects are active it crashes... I sent that project into support as well. :huh:

 

hopefully my client will be understanding of why I can't finish his project... I stayed up till 4:00am trying everything I could think of. :angry::(:unsure:

Posted

That hair looks great. Can't wait for the final render of it! Only one opinion....I'd make the shadow within the hair darker. Contrast is king! :)

Posted
leaving smartskin for minor tweaks.

 

Smartskin is also great for muscle and skin deformations. If you want his muscles to buldge when he flexes his arm, smartskin is the best way to do it.

 

Nice hair!

  • Admin
Posted
One of the bizarre requests from my client...

 

Just rememeber Will... the customer is always right! HEHE! :lol:

Lovely... just lovely! :)

  • 5 weeks later...
Posted

I'd pose Standing FuFu so that it leans a little farther forward -- in fact, I'd flex its body forward a bit at the hips. Even without the plume, Standing FuFu looks like s/he's leaning backwards, defying gravity a bit.

  • Admin
Posted

Since we managed to bring the FuFus back for awhile...

 

Will,

Have you done any more work with the FuFus?

Was your client happy?

Posted
I still think we need the 'Balrog vs. Fufu' image.

Now that would be interesting :D

 

Will, is all this plumage done in AM 11? I must start using it if it is - does it make a nice job of leaves?

 

Anyway - great stuff mate and even greater that you are actually doing profesional work with AM!

Posted

Hi,

 

When do you make the balrog picture in the bigger resolution? :unsure:

Please render it ,so that is showed full model!

 

Thanks before, Sharky ;)

Posted
Hi,

 

When do you make the balrog picture in the bigger resolution? :unsure:

Please render it ,so that is showed full model!

 

Thanks before, Sharky ;)

maybe soon...maybe next summer.

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