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Hash, Inc. - Animation:Master

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Posted

To get my feet wet after being gone for awhile I decided to re-proportion an old model of mine.

 

Old Thread: http://www.hash.com/forums/index.php?showtopic=45449&st=50&start=50

 

I think the new proportions look pretty good. However, I am having this weird issue with the hair shadow on the back wall. Anyone know what thats about?

 

Thanks for looking.

 

P.S.: I am posting this here because Im pretty sure Im going to finish this model now.

 

P.P.S.: I am posting a png because I am using Krita now. It doesnt seem to do jpegs without severe blurring. I miss Photoshop :(

13855B0A-1D0C-4AB6-969C-CF144699D48C.png

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Posted

Thanks alot guys. Do either of you have any idea what’s going on with that hair shadow? Did I not click a button somewhere, or is itva glitch?

  • Hash Fellow
Posted

Mysterious.

 

I did a brief test with hair on a simple object and I didn't get that same difference in shadow.

 

If you make a simple object with hair, what happens?

Posted

Well, switching to ray trace worked. Thanks alot, Robert. Although now the shadow is a little too dark, a little too sharp.

 

I will see what happens on a simple object. I should mention again that this project is a original v13 project and not a new v19 project.

 

I am also having a weird problem than when I grap a cp from a direction it immediately moves the cp to the cp in the back. Is this some new setting that I accidentally turned on?

 

Thanks again.

x-23-31.png

  • Hash Fellow
Posted

It's possible you have something called "snap to surface" on.

 

This new feature is for drawing splines/resplining on an imported polygon prop.

 

 

Ray traced lights are slow, but you can get accurate fuzzy ray-traced lights by setting the light "width" wider and increasing the "rays" parameter. Use the narrowest width and fewest rays you can get by without grainy looking shadows.

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Posted

Hey Robert, thanks that was it. Hey Matt, those are my settings. I just can't figure it out. I might try a new project and bring everything into that and see if that gets it done.

 

Here's a front and 3/4th view. I changed the lighting a little. Changed the hair a little. Started working on the pants again. I also brought in my Batgirl boots, because they are way better than the ones I had :).

 

I just rendered this in the window, but it still take a while to render.

 

 

x-23-32.png

Posted

Working on the hair. I think I got it where I want it. I am trying to get it close to her comic hairstyle and added a blue highlight.

 

I also figured a way to get better looking jpegs. I just have to send it to my ipad, convert it to a jpeg in procreate, and resend it back to my pc to rename -- *sigh*

 

 

x-23-33.JPG

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