Maniac Posted April 25, 2016 Posted April 25, 2016 here is my Camp fuel Lantern I am working on 1 Quote
John Bigboote Posted April 26, 2016 Posted April 26, 2016 Just like the one in my camping box... missing the glass that always gets BROKEN! Quote
Maniac Posted April 29, 2016 Author Posted April 29, 2016 just a small update on Lantern. Some knurl look with splines not decals on fuel cap , pump knob, Cap nut beveling on the top air vent created my own name for Lantern and decal done with XARA Quote
Maniac Posted May 2, 2016 Author Posted May 2, 2016 Getting Close to being done. Has anyone got an idea how I can make the wick bag real looking.I am really stumped with that. Thought of using Lace Material Quote
Hash Fellow robcat2075 Posted May 4, 2016 Hash Fellow Posted May 4, 2016 I'm not familiar with the lace material. If that doesn't work, a transparency map could be made that has the fabric pattern on it and that could be tiled on the shape. Quote
Maniac Posted May 6, 2016 Author Posted May 6, 2016 well here is what I have got done .The lace material is on with glow thank you for your help. I will have to do the transparency map. Quote
Maniac Posted May 6, 2016 Author Posted May 6, 2016 Is there a good Lesson for playing with fire. I would Like to make this Lantern Light up. You no that big Flash Poof you get then wick slowly turns into a glow Quote
Hash Fellow robcat2075 Posted May 7, 2016 Hash Fellow Posted May 7, 2016 Is there a good Lesson for playing with fire. I would Like to make this Lantern Light up. You no that big Flash Poof you get then wick slowly turns into a glow Hmmm... that's a somewhat different look than our typical torch fire. And very brief. Try the fire tut in TAoA:M none-the-less if you haven't worked with particles yet. Quote
Maniac Posted July 14, 2016 Author Posted July 14, 2016 I was just playing with lighting. This is what I came up with. I still need to put glow to wick. I have not done anything with that yet I have spent very little time in this area lighting its pretty cool Quote
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