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Hash, Inc. - Animation:Master

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Posted

this was actually finished 3 months ago, but the company just went public with that project now, so i couldn´t post it sooner...

 

i hope you all are able to understand german ;)

 

i did the website and the logo as well, the actual website is still in the making, this is just some sort of a preview/microsite...

 

 

website

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Posted

Fun! :)

I see lots of little details despite the ultra simple characters/presentation.

 

Congrats to you for another successful commercial.

Posted

GREAT! Love the wonderful animation style, website style - clean and fun and soooo welll done!

 

I don't understand german, but I enjoyed it & I'd buy whatever you're selling...

Posted

Wow. Very cool advert. Cool style. How long did it take you to complete from initial concept? Is that all A:M?

 

It would be cool if Hash did a spot light piece on your work to promote the product.

 

Would you post pics of some wireframes of the models?

Posted

thanks :)

 

Wow. Very cool advert. Cool style. How long did it take you to complete from initial concept? Is that all A:M?

 

It would be cool if Hash did a spot light piece on your work to promote the product.

 

Would you post pics of some wireframes of the models?

 

i cant really tell how long it took, since it was clear from the beginning that i wouldn´t be paid by the hour ;) the budget was in fact the reason i decided to go super-simple with the characters and props... one great advantage of toon render is that one doesn´t have to bevel everything, which saves a lot of modeling time... also i didn´t had to texture anything, and used one character template which i made copies of and then just changed the hairstyle, the clothes etc... i guess it took round about 14 days from start to finish, counting 8 hours a day.. rendertime not included, that does the computer for me when i´m sleeping ;)

 

here are some wireframes of one character, as i said before, they are basically all the same. this one has a patch count of 1100, but some simpler ones might be around 800..

Screen_shot_2013_11_09_at_17.45.52.png

Screen_shot_2013_11_09_at_17.46.10.png

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Posted

There is certainly something to be said for the detailed models/renderers we all love to see but there is also something powerful in the simply things.

You've proven that yet again here!

 

Nice model!

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